Fire Cone: Three houses is an excellent game, in which players are assigned the most important task of managing Murder Hogwarts. The biggest game of the game takes place in the beloved monastery between the three world powers, where children train to become knights and witches. I am a teacher who cares deeply about my students.
There is just one problem: I'm sure half of these kids are completely inexperienced animals, just throwing away everything they own. I'm not sure I want to trust any of these people by looking at my back, let alone using their power.
Hmm, that's not mine!
Three houses inspires you to explore the palace on vacations; of course, running around and talking to characters is the best way to bond with the cast and learn more about the game world. There are some fun sketches or technologies that make up this part of the game, such as blooming flowers to give a love interest, or opening new vendors with fun stuff.
Then there is the Lost Tractor mechanic, where I find something around the palace with a plan of his own. When I give it back to its owner, I get a lot of discomfort in my relationship with that person. In a sense, this is a great way to learn some fun facts about my friends and lift our relationships to new levels.
When I'm working, I end up rushing to someone and promptly show up to 12 things in a row, while playing an insulting or confusing piece of music to me. Afterwards, I run away without engaging in any other conversation to repeat the process with the man on the other side of the dining hall.
Wow, thank you Professor!
Being in this school is an honor; most of these children come from good houses. The average person often works hard enough to prove that he deserves to be here along with the heirs of great political power and allies. What I'm trying to say is that this scenario assumes that all these kids are in their A-game.
Despite all this, I focus on packing in a pack full of random items, from a piece of cloth to a custom diary. It doesn't matter how many times I collect things. I turn around and three other missing items are scattered behind me in the yard. For the first time, I understand that annoying Facebook posts from mothers about their children. Bernadetta, to someone who never goes out of his room, is sure to throw away a ton of stuff everywhere. Hi, Ignatz, is it customary for the Alliance to simply dispose of your local property like firehose?
Once, I found something three meters away to its owner. “Thank you!” He said as I turned it back. “I wanted this everywhere!”
You have been looking for it all overRaphael? He is are you sure? do you have something permanently?
I have concerns (and you should too)
Claude is considered to be the smartest character in the game's fictional history, which is constantly going about his next project. But soon after finding a town divided by evil forces and Claude vowed to come down to that destruction, I found one of his lost possessions. It was a poison bottle, left near some flowers. Claude, there is the influence of refugee children in monasteries! What are you doing ?!
Some people would say I think the Lost Things mechanic is in it Fire Cone: Three houses, but I guess belowshe thought. This is a very good game and a great narrative, and I want all the clues I can find to reveal the plot, coups, and problems at the heart of the game. There is something wrong here, and for me it should put everything in its proper place.