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Interview with Zombie Corps 4: A full-fledged death battle

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Turning derivatives into your own franchise is a daunting job. How do you turn a screwdriver into a main course and slaughter into wine? It turns out that it's all about festivals … well, Yuan.

With the help of Zombie Army 4, Rebellion has expanded its "Death Fight" on all fronts, not only solving more zombie crit operations, but also adding Hitler's new system, new model and powerful members of the Nazi Zombie Army to solve this One question.

Lead designer Ryan Baker explained, "The first thing we want to scale is the metagame." "Well, don't scale, but add because there was really nothing in the previous game.

"I think this is one of the main areas that makes (Zombie Legion 4) stand out and is no longer just a derivative of the Sniper Elite series."

This time, when you fight in an infected Europe, you will get 100 unlock levels to upgrade, giving you a near-constant lethal toy to play with, an upgrade to deploy, and the extra perks needed to build a character.

Baker said, "With the ranking system, we can stagger the progress of the character to avoid obsolescence." "Just as you are used to using a machete sliding attack, you will unlock the electric punch, which will change the way you play, and then You will unlock Divine Impact, which once again gives you a completely new game style.

"During a large number of games, there are several things dripping, so you need to get through multiple times to get all these unlocks, so you can continue to play and find new ways of doing things."

Ghosts lurk in progressive systems like this. As your knowledge and familiarity improve, unlocking the best zombie-destroying devices is a good thing, but when dreaming night by tooth, this is no comfort. immediately.

Thankfully, this is the cutting edge of Rebellion's design, so you don't have to spend time and effort to get some new laces for combat boots.

Baker told me: "We strive to keep rankings frequent, especially in the early days." "We want people to rate each safety room. Each level unlocks different content, which is why we keep players interesting, So it won't feel too dirty. At one level you will get a weapon upgrade that adds explosive attachments to your weapon, while at another level you may get new privileges.

"Then you can unlock cosmetics, or like a new revitalization slot, it offers a lot of options to mix your characters. Stagger all these little things through rankings, hope it's still interesting for people. They didn't expect "Oh, here's another thing I can spend," every time it's a little different.

Once they are released into your inventory, unlocked auxiliaries are not always fixed. Privileges are in bronze, silver and gold varieties. You need to gain bronze skills from the XP process, and then you must complete game challenges (such as killing special types of enemies in a specific way) to reach higher levels. For example, firing five mysterious officers-summoning powerful attack power with magic-firing them five times.

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Zombie Army 4 is also built on the characteristics of your elite team of resistance fighters who have remained schtum for most of the original trilogy. Between the Zombie Army trilogy and No. 4, the Resistance has been cleaning up in Europe and cleared the remaining undead after the last game. Early in the story, zombies started to get more organized and things got worse from there. It's a bit like Black Friday on the street.

Beyond the cutscenes, your character emojis and comments on actions, and reveals information about their surroundings in conversations with each other. When you play with different combinations of characters, you will hear different lines and stories, and depending on the size of the party, more people will join. This is yet another small incentive to give back to the long motivation of the entire game, which further builds the style of Zombie Army into its own entity.

Baker estimates: "It's closer to the entire trilogy." "We have a large campaign, and each campaign level is also made up of multiple parts. If you are playing solo, it may take longer , Because you have to plan more carefully, and no one will help you rejuvenate.

"With all our ranking systems and upgrades added, you can replay a lot of content and unlock it for you. In terms of scale, it matches at least the Zombie Army Trilogy-a lot of content."

At the very top of the battle, you can further weaken the zombie army in tribal mode, inspired by the best people in the industry.

Baker said with a smile, "With a tribe, once you reach a certain point, you can decide to escape or move on until you eventually die. This may happen at some point." "You can still use privileges and special melee attacks , But you can't choose a weapon-you will receive a random pistol at the beginning. You are on the back foot from the beginning.

"The map is always the same and will open at the same time, but the enemies you reach there, the and the items you get are random. And our generator manager does not always generate objects at the same location. Therefore, according to Where you and other players are, it's also mixed together in this way. "

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All XP you earn in the tribe will go to the same unlocking system as the campaign and vice versa, so you don't have to be addicted to using one mode or the other and always move towards your next goal .

Zombie 4th Army has a lot to do, the rebellion is already looking to the future, plans to release DLC after the release, and provide the tribe with free updates.

"We are looking for a variety of different releases," Baker said. "So we will have new campaign levels, new characters, new character costumes, new weapon packs and more.

"For the tribe, we release free maps from time to time, so there are new areas that people want to explore and replay. We just want to continue to give players, get people back, enjoy the game, and find new ways to kill the enemy. "

Zombie Army 4: Dead War will be released on PS4, Xbox One and PC via Epic Games Store on February 4, 2020.



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