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Dr. Kawashima Brain Training for Nintendo Change

Brain, Change, Kawashima, Nintendo, Training


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& # 39; Video games make people smarter, better and faster. & # 39; Neuroscientist Daphne Bavefer brought those conclusions to the discussion TED Talk in 2012 shows that, when faced with what has been often said without evidence, gaming creates specific areas of the brain. Not only for regular players, but also for people who "train" by taking them as usual. Exposure increases appreciation for larger viewing acuities and reduced response times, for example.

The idea came from a long way and had been exploited and abused by Nintendo for many years. In 2005, he started using Dr. Kawashima's Brain Training. How old is your brain? of Nintendo DS, which used experiments designed by neuroscientist Ryuta Kawashima to develop early cortex. Sound exercises, viewing and selecting memory, caption testing and the introduction of the simplest and simplest of things were the right lock for millions of people to buy and move on to "refresh their brains," as the ad says. But subsequent installations on the Nintendo 3DS and Wii U have not received much attention.

Dr. Kawashima Brain Training for Nintendo Change

Reviving Giovenale's motto very mens to Corpore very muchNintendo has decided to give it another franchise and has just released Dr Kawashima's Brain Training for Nintendo Change in its new console. The foundation remains ambiguous, but there are some significant changes and new developments that show that 15 years have passed since the momentum is over. Use new technologies, such as the right Joy-Con IR sensors. In addition, the visual version comes with a nice writing style on the Switch screen without scrolling, and that really helps improve our results.

But here is the first review. Although the accessory works 80% of the time, we did see how it causes errors by misconfiguring our spelling, especially in numerical tests. We would have accepted it then, but in the last decade and a half the quality of panels and recognition software has improved enough with something like this to stop happening. Could it be our fault? We have shared the experience with many people and our conclusion is that it is about the game itself.

Before you can become Dr. Kawashima's pig, you have to do an age test to get to know the condition of your frontal cortex, as in the old days. Depending on the speed of the response, both skill and mnemonic success, the game offers a decision. 71 years! After this point and subsequent disgust, the first options are open.

Dr. Kawashima Brain Training for Nintendo Change

This submission contains 13 different classic games ranging from classic genres such as math and speed reading, rebirth of music and more. They don't all open at the same time, but it is "compelling" to win with endless play every day. It's just a few minutes of practice and tangible benefits to the first practices.

Except for major changes in presentation or type of exercise, where the difference is most noticeable in what we might call its game. The IR sensor is an additive curiosity and activates the psychomotor. It works well for a nose or fingerprint game, and also gives a great sense of fun.

Another great addition is multiplayer mode. Two players, each with Joy-Con control, challenged each other. One of them is digital counting, but there are also others such as bird counting or flags, where performance movement is active. This part of the duels is falling, but it's fun to hold on to someone else for something as precious as protecting your mental powers.

Dr. Kawashima Brain Training for Nintendo Change

Dr. Kawashima's general experience with Bint Training for Nintendo Switch confirms what we already know, that is, this software is unique in its ability to work your mind while having fun. And with so many players, you can even eat the food you can get and have more fun. Don't forget there are a few sudokus in the hangout when you're looking for another type of workout.

Previously, pencil (or finger) recognition issues and very limited content and nothing new were put down. To this we must add a warning, and that is that the game is not 100% directly compatible with Nintendo Switch Lite because this model does not include Joy-Con controls. Of course, those with low marriages can be measured and prepared.

We had a great time and we were sure it would be. From now on, it will be customary to introduce us to throwing those daily games, and at the very fast launch speeds of this console it offers no laziness. We were left wanting to know what the World Brain Craft Training mode would be, which still doesn't work. However, due to its weakness, Dr. Kawashima's brain & Brain Training for Nintendo switch has everything that needs to be fixed.

Dr. Kawashima Brain Training for Nintendo Change



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