Despite the serious problems caused by the global situation that we have been living since March, the video game industry has managed to move forward as much as possible and have a year full of important releases.
This year, there was also room for surprises, a good example being the return of the Crytek saga with Crysis Remastered, a title that was announced at the time for consoles and eighth generation PCs, which should have been released in July. but in the end we had to wait until September.
Crysis Remastered is gradually updating
Despite the extra time for the developers, unfortunately, the title had a bumpy and buggy launch which was worse on Xbox One X, which we have highlighted in the news and in the analysis that was done on this website.
But little by little, Crysis Remastered improves and fixes the bugs of the different platforms, This time it’s the PC’s turn, as Crytek released a well-loaded patch with fixes and fixes for the bugs that persisted in this release. Here are some details, but if you want to see the full list, with this link you arrive at the notes of patch 1.3.0 for computers.
- Improved performance of AMD based systems where Ray Tracing is set to Very High.
- Improvements to Optimal Settings option in Graphics Settings. Your selections should now be more in line with the capabilities of your PC.
- Fixed missing lighting in the game when the shadow quality setting was set to “Very High” or “Can run Crysis”
- Fixed an issue that caused a light source to appear directly under the player after firing a weapon.
- Fixed an issue that prevented Ceph Scouts from exploding after death, affecting frame rate.
- Fixed / AI path for several Ceph scouts in Exodus -Sphere.
We’ll have to see how the Path to Crysis Remastered continues to improve and update, which I hope will happen on a regular basis in all of its releases, until it’s the correct experience for them. players.