gloriole Infinite will be launched in autumn 2021. 343 Industries announced the new start window on Tuesday evening.
The Xbox tentpole was originally anticipated with the launch of the new Xbox Series X console, but the overwhelming response to a campaign demo this summer sent the designers of 343 back to the drawing board and rescheduled the games’ release until next year. Tuesday’s update of 343 confirmed fans’ disappointment with the slice of content shown in July, offering half a dozen screenshots as evidence that the studio has worked hard to improve the game since then.
“The reality is, the art and graphics weren’t at the bar we think Halo is – even in a working state,” said Neill Harrison, director of art management at 343. “The feedback was humble and also prompted us to look for additional opportunities for improvement. “
In October, Bloomberg reported that 343 had removed director Chr is Lee after the July demo. In August, Lee announced that the game’s launch had been postponed to 2021, at the time that “it is not sustainable to the well-being of our team or the overall success of the game to ship it out this vacation”. He left the project three weeks later, although he continues to work at Microsoft.
Tuesday’s statement also looked at the free-to-play nature of Halo InfiniteMultiplayer, announced in July. “Free-to-play players can unlock items in a variety of different customization types so that they can appear in the game,” said Chris Blohm, designer at Halo InfiniteProgress system. He went into it later Halo Infinite would not have loot boxes […] Randomness or items affecting the sandbox and gameplay. “
Microsoft has a lot more from the round table with 343 designers.