At Temtem you will immediately see the many places of water, river, sea and lakes that you cannot cross at the start of the adventure. You are expanding your Temtem collection and exploring new places, you will need to get your hands on the board. But before you can get it, you'll have to achieve several objectives that we'll see in this Temtem lesson.
Your quest for a landing board in Temtem begins in this small town Briçal de Mar
To get to Arissola, you will have to take at least one Temtem to the Prasine Coast area to get a Vessessence that will allow you to get out of the city of Briçal de Mar.
With this second step of our Temtem tutorial, you can now log in thalassian thighs leading to the town of Arissola.
Once in townArissola, go to Dojo on the east side of town and talk to the dojo doorman to learn that Sophia went to catch Temtem at Fort Leeward
As soon as you arrive Fort Leeward, you find out quickly Zandile locked up in the basement.
You will have to defeat the Fort, floor by floor to reach its summit and face it Lady Lottie. As a reward you will receive a Fort Sous-le-Vent key that will allow you to free Sophia.
Now that you are about to free Sophia from the cheeks of her Belsoto colleagues, return to Arissola to face the champion. It's about winning the stadium winner that he will win as a prize for his home box! Find below the composition of the Sophia party to oppose the reformed party. Use the Temtem brand to increase your chances of winning.
Zandile | ||
Temtem | type | level |
Kalabyss | Water / Toxic | 16. |
Local | Nature / Wind | 16. |
Sparzy | electric | 15 |
Pigepic | the wind | 18. |
Take a break | the wind | 21 |
Oceara | water | 21 |