THE Chamber of Duality in Star Wars Jedi: Survivor is the first Chamber you will encounter on Cal’s adventure across the Galaxy. In the bedroom, you’ll meet a droid whose mission was slightly delayed and got a bit stuck.
Solving this chamber is part of the main Star Wars Jedi: Survivor story, so you’ll need to complete it in order to continue. Luckily, the puzzle presented in the Chamber itself isn’t too daunting once you know what to do.
We are here to show you how to complete chamber of duality in Star Wars Jedi: Survivor.
Spoiler warning: This guide contains details about story events in Star Wars Jedi: Survivor, so there are possible spoilers involving characters and upcoming story events..
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Star Wars Jedi Survivor Duality Chamber Location
You will come across the Chamber of Duality in Star Wars Jedi: Survivor while playing the main story quest when you first arrive in Koboh. Once you find Greez on Koboh and head into the Smuggler’s Tunnels to find the Gyro Module to repair the Mantis, you’ll be close to the chamber.
After finding the module, BD-1 will do some mischief that will leave both the droid and Cal in a new area under the tunnels. Proceed along the path laid out for you, and you will eventually come across an area that looks like this:
This is the beginning of the Chamber of Duality. We’ve also marked its location on the Holomap below.
How to Complete the Chamber of Duality in Star Wars Jedi Survivor
When you are at the start of the Chamber, look to your left. You should see an orb in the wall. Head to that, then use your Force Pull to pull the orb towards you.
Then, while holding the orb, turn to face the holder of the orb. It’s on the edge of the platform and it’s the thing that seems to have blue flames coming out of it.
Gently drop the orb hereand a bridge will appear that connects the platform you’re on to the one in the middle. Cross to the middle platform and then examine the broken down droid that remains on your left.
Watch the cutscene unfold. From there, you’ll learn the droid’s name is ZN-A4, also known as Zee, and you’ll quickly make friends with them. However, they are a bit stuck and could use some help.
To do this, you will have to find a way to free them. SO, from the middle platformstanding and facing the first bridge you did to get where you are now.
From here, facing the orb in the bracket And use your Force Pull to pull it towards you Again.
Don’t stay on deckor you will fall through once you move the orb.
Now that you have the orb, direction Zee then look around you. Near where Zee is, you should see another unique orb holder. Drop the orb into this holder carefully and a new bridge will appear.
Cross the bridge And follow the path on this platform to the left. Eventually you should see a big door on the wall And a cable on the right Door.
Use your pulling force to pull the cable towards youthen look around the platform until you see the catch:
Plug the cable into this jack and then head to the big door on the wall. It should now be open!
jump through away, through the open door, and you should be in a small room. To the left of you is another data disk, remember to grab it, and there will be an orb in the wall on the right
Take out the orb from the wall using a forced pull, then facing the platform where you plugged the cable into the socket. Use a Force Push to push the orb onto the platformand then follow him fast.
Take the orb again using Force Pull, then cross the bridge back to where Zee is. Behind Zee you should see two orb holders. Place this orb in one of themthe choice is yours.
SO, return to Zee And grab the orb from the stand in front of them. Take this orb and drop it in the remaining orb holder behind the droid. This will create a bridge that leads to the large yellow doors.
However, the doors cannot open yet as Zee is still trapped.
Facing the doors and you should see a piece of wall that you can Run on the wall to their left. Wall Run and drop down on the lowered area here, there will be a loot box on it.
Turn and face the loot box until your view looks like this:
Behind this areayou should see a wall that has marks on it leading up. Run here and use this wall to jump on it.
Then upstairs you will be in another room with a power outlet. There will also be more loot to your left, so grab it before continuing.
When you’re in this room, look to your left and you should see another cable hanging from the ceiling in the middle of the room.
For the last time, use your Force Pull to pull the cable towards you then turn around to plug it into the outlet.
Zee will now be free! Head towards them and talk with them. Watch the cutscene unfold, then follow Zee. Don’t forget to collect the advantage revealed by Zee before following them to the big doors.
Then Zee will open those great doors from just now. All you have to do is follow them and stand on the circle in the middle to exit the Chamber.
That’s it for the Chamber of Duality! If you want more help with Cal’s journey, check out our guide that shows you how to tame and ride animals in Star Wars Jedi: Survivor.
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