In addition to mastering different fighting styles and epic transformations, you can also enjoy powerful spirits In Black Myth: Wukong on your journey to become the next great ape.
In practical terms, Spirits are an important element in Black Myth: Wukong builds since they can increase attributes. While they can all be useful for specific playstyles or scenarios, some Spirits fit into virtually any situation, making them the best.
To help you choose the right spirits for you, we’ve put together this guide covering the Best Minds of Black Myth: Wukong And how to get them.
Black Myth Wukong’s Best Spirits
There is More than 50 spirits in Black Myth: Wukongeach with an active ability that you can use by summoning them and a passive ability. Deciding which ones are the best in such a vast list depends on the angle you approach them from. For our list of the best spirits in Black Myth: Wukong, we take into account the timeframe in which you can obtain said spirit, whether their abilities are good, and how well they can fit into most scenarios.
Since you don’t need to spend any special currency to trade spirits and respec your character, adapting to every major encounter in the game is just a matter of finding a sanctuary. But even if you plan on upgrading your character build when necessary, using spirits with more general – and yet good! – abilities is still worth it.
Most of the spirits listed here aren’t specific to endgame builds. You can – and should – use the ones you get in the game’s early chapters to make your life easier when taking on the game’s bosses. Here’s a quick rundown of our list Best Spirits to Use in Black Myth: Wukong:
- Wandering Wight
- Earth Wolf
- Fast bat
- Green glow
- Mother of Flames
Wandering Wight
Typically, we tend to consider initial pieces of equipment or weapons to be the weakest in the game, quickly replacing them with a shinier armguard or helmet to get +1 to our attack stats. Surprisingly, in Black Myth: Wukong, Wandering Wight, the very first enemy whose soul you can collect, is one of the best in the game. When you use his spirit, you take on the form of Wandering Wight and hit everything in front of you with your heavy head. It’s not a very elegant move, but it is powerful because it has the potential to stagger enemies. The attack’s animation is considerably fast, making it entirely possible to use it from one combo to the next.
When equipped, the Wandering Wight greatly increases your defense. Considering that this is the first spirit you can have in the game, a time when most of your equipment is as effective as a sheet of paper covering your body, there is no doubt how powerful this spirit is. You will find the Wight wandering in the Wolf Forest region..
Earth Wolf
At the beginning of chapter 2 of Sand Gate VillageYou can fight the Earth Wolf, an area boss that guards a door that you can only open once he’s defeated. Defeating him not only grants you a handy shortcut to that area, but also the Earth Wolf Spirit, a great option for the early chapters of the game. Using it, you run forward for a few seconds, hitting enemies in your path.
While the Earth Wolf’s spiritual transformation doesn’t seem extremely effective in terms of damage, you’ll definitely want to use it for its passive ability. Your hits generate a bit more focus when hitting enemies while you have the Earth Wolf Spirit. Heavy attacks are powerful tools in your arsenal, and by spending Focus points you get the most out of these moves that can destabilize large enemies in many situations. Receiving more Focus with your light attacks means having more opportunities to use heavy attacks. Basically, a win-win situation.
Fast bat
You can get the Swift Bat spirit in chapter 2. Go to the Valley of Despair shrine and enter the cave in front of it. To find the room where the Swift Bat is, instead of turning left once inside the cave where you find the boss of the First Prince of Flowing Sands, you must turn right and go up the guarded ramp. A little further, you can interact with a crack on the wallwhich takes you to the room where you can fight the Swift Bat.
If you’re wondering why you should go to such lengths to find the Swift Bat, it’s because of the spirit’s passive ability. Health and mana are both important resources in Black Myth: Wukong, but you can’t overlook how fundamental stamina is. With the Swift Bat spirit, you recover your stamina fasterso you can attack, dodge, run and jump without worrying too much about running out of stamina. The spirit attack, when summoned, is not the most powerful in terms of damage, but it helps you get away from enemies, which is also a useful tool.
Green glow
Not all spirits need to help you kill enemies – at least not directly. As you progress through the game, each new boss hits harder and each fight becomes lengthy. Verdant Glow Spirit is extremely useful in these situations. To acquire it, you must first kill Verdant Glow, an enemy you will only find in Chapter 4 Secret Area, Purple Cloud Mountain. From the Valley of Flowers shrine, cross the river to find them.
The Verdant Glow Spirit is a great option because it comes with a passive ability that recovers some of your health after a few seconds. Since healing in Black Myth: Wukong is a limited resource during a fight, having an additional method to recover health increases your chances of winning a fight. You can also heal yourself directly by using the Verdant Glow spirit, which turns you into a tree. This is a great skill to use during boss transitions.
Mother of Flames
The ability to perform the right combos in Black Myth: Wukong is important, but nothing gives you the edge in a fight like your spells. Using the spirit of the Mother of Flames, you significantly reduce the cooldown of your spells. This passive ability is extremely powerful, even for builds that don’t invest in increasing the character’s mana pool.
As for the active ability, this spirit also shines. If you use the Mother of Flamlings spirit, you summon Flamlings onto the battlefield that strike enemies with fire attacks. Enemies weak to Burn have their health bars melted away – literally – by the Flamlings’ attacks. To obtain the Mother of Flamlings, you must fight her in Chapter 5. You can find his arena by following the main path from the Crater of the fallen furnace sanctuary in the Field of Fire area.
Good luck finding the best spirit for your build!
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