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Warfield 1 Maps – a list of all Behemoths, Cars, and Routes for each map • iGamesNews.com

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All you need to know about Warfield 1's unique multiplayer maps.

The critical part of each Battlefield game is the construction of its map, as well Battlefields 1 definitely don't let the latest installment down.

With nine custom bloom maps available from the launch, alongside Operation's new mode that combines them into a beautiful, historical and almost story-driven series, Battlefield 1Maps occupy one of their most prominent roles to date.

Here, we will be using you for everything you need to know about each map, including cars, geographical features, and some of our best practice for multiplayer tips.

Warfield maps 1 – all Behemoths, cars, and paths

As you'll see below, many of the maps of Warfield 1 are huge, and they enable most if not all vehicles at the same time. And they all have their own Behemoth – it reads: a great management vehicle replacing the & # 39; Levolution & # 39; – which can change the game by arriving to support a team in crisis.

Here's how each warfield map of Warfield 1 comes together:

1

Monte Grappa

  • Location: The mountains of Italy
  • Sports Types: Victory, explosion, dominance, TDM, War pigeons and operations
  • Players: Up to 64
  • Cars: All tanks; Cavalry; Flight
  • Behemoth: The airship L30
  • Elite Classes: Submissions (some TBC)
  • Description: A large mountain, with one hill at the bottom of one side, is the entire length of the map. Lots of rock pits, canals, farmhouses and hiding places. A short tunnel and elevated system in the middle of a hill in the center, along the highway. A large bunker terminal at the end of some bars in the front. The most powerful trists are found in fixed places along the mountain.

Monte Grappa map tips:

  • The other side of the map is worth the snapshots -At the height of the shaking and chaos of the main hill, the other side of the map (at the top, as you look at the map) is ideal for snapshots, since the surface of the black stone makes a good hiding, and there's no reason for other players to wander there and stumble at you.
  • You are most at risk when avoiding a hill – Although it's more fun to pay your head up in battle, you'll find yourself being overly exposed when you do so. Stick to rocks and canals where possible, and spend your bayonet money if not.
2

Argonne Forest

  • Location: Forest owned by the Germans
  • Sports Types: Victory, explosion, dominance, TDM, War pigeons and operations
  • Players: Up to 64
  • Cars: Nothing
  • Behemoth: A train armed with weapons
  • Elite Classes: Flame Trooper
  • Description: Dense Woodland is divided by inaccessible hills and chokepoints. Buildings and tunnels toward the center, with two train tracks, one overlooking the hard-fought bridge at the arrival of the Armored Train. An infantry emphesis with a traditional route system, with overlapping points, there are some large open maps.

Map of Argonne Forest map:

  • Use the choke points well in your defense – There are a few points of collision on this map (one on the railway bridge, another narrow passage through the rocks towards the canals, nearby). When defending, look to set up support and guard them with an LMG, or cover on the far side, where enemies are likely to roam, with Mortar.
  • Avoid choke points when they attack – Obviously enough, you'll want to avoid those suicide attempts when you attack. Argonne Forest has some fun flanking routes, which will leave you exposed, but it is also a great advantage if you can turn it around on your enemy's defense.
3

The Cave of the Kingdom

  • Location: The Italian coast
  • Sports Types: Victory, explosion, dominance, TDM, War pigeons and operations
  • Players: Up to 64
  • Cars: All tanks; Cavalry; Flights; Boats
  • Behemoth: Chew
  • Elite Classes: TBC
  • Description: Two forts on one corner of the map, with open hills, to the rest of the farms. Some farm houses and stone building make up the cover.

Kingdom Edge map tips:

  • Forts are ready to be filled – It will take some time to get there, but it is possible to bend all the way around the map road to a very, very unique castle with its own flag that you can take. If you get there, or get overwhelmed with a workmate you already have, this is a great place to quickly put a surprise to this huge castle and leave your enemy now exposed in the grassy area that stands between your two control points. .
4

Ballroom Blitz

  • Location: A city owned by Germany
  • Sports Types: Victory, explosion, dominance, TDM, War pigeons and operations
  • Players: Up to 64
  • Cars: All tanks; Cavalry; Flight
  • Behemoth: The airship L30
  • Elite Classes: TBC
  • Description: The large, central building is surrounded by a courtyard with its own walls, and serves as the focal point of this map. The wide open grassland and roads are all around it.

Ballroom Blitz Map Tips:

  • The walls of the courtyard are great for markers – Scout and Medicine classes access to accurate firearms can have a field day at these clearinghouses, evacuating anyone trying to get in or out of the main Ballroom building. With deflections from both sides, it's best to have the whole team there to cover all angles.
5

SC Quentin Scar

  • Location: In rural France
  • Sports Types: Victory, explosion, dominance, TDM, War pigeons and operations
  • Players: Up to 64
  • Cars: All tanks; Cavalry; Flight
  • Behemoth: The airship L30
  • Elite Classes: Flame Trooper, more TBC
  • Description: The village is centrally located, surrounded by muddy slums, fields, and some farm areas. The unadulterated city air, on a small hill, often focuses on invasion and protection.

CS Quentin Scar map tips:

  • Hold the Windmill – In Rush, in the heart of downtown Windmill can withstand the pressure of right-wing protection. Set up with a Flame Trooper, or a Super Category, combined with a Medic or two, lying on the floor of an air-conditioned building with a door. One or two Scouts at the top of the windmill and it will mean almost impossible to get out of the way, due to their excellent location, and just one group to catch.
6

The desert of Sinai

  • Location: The North African desert
  • Sports Types: Victory, explosion, dominance, TDM, War pigeons and operations
  • Players: Up to 64
  • Cars: All tanks; Cavalry; Flight
  • Behemoth: A train armed with weapons
  • Elite Classes: Flame Trooper; Posted; Tank Buster
  • Description: The open, expandable desert houses are located off / on one side, while the main battle is from the face of the plain on the other side of the map, where large rocks are formed. The small town area is home to most of the surrounding areas.

Sinai Desert Map Tips:

  • Large desert dunes are ready to be filled – while you may be in great danger of snatching to the right, the dunes along the desert also cover the most beautiful from the enemy line in the built-up area. You can easily get from one end of the map to the cure, and an allied team can do a lot of damage to the enemy's defense if it keeps you from moving around.
7

Enemies

  • Location: French city center
  • Sports Types: Victory, explosion, dominance, TDM, War pigeons and operations
  • Players: Up to 64
  • Cars: All cars; Flight
  • Behemoth: A train armed with weapons
  • Elite Classes: Flame Trooper, more TBC
  • Description: They are completely made of suburban buildings, so most of them are very close to the battlefield. The central train line operates under two bridges, one in particular – consisting of two-dimensional point structures – usually a battlefield.
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Amiens map tips:

  • Use cars to break points of bridges as bridges – This point goes through many maps, but Amiens in particular & # 39; can be forcibly & # 39; with a combined fleet of vehicles and infantry. Steel tanks are useless here: get on that bridge and die for your party! The following soldiers have to do everything.
  • If you find a shaving point, clean it – There is no reason for a decrease in air traffic here, as the city's narrow streets and alleyways will always pass by the nearest secondary location. Keep an eye out for second thoughts all the time, but remember to take your group with you, or a good-looking flank will only see you removed on your own.
  • Stay away from trains – Not just good life advice generally, playing on the Amiens tracks is a death sentence in Warfield 1, too. He is featured here in every corner, but he has an edge to see himself. Keep the journey crossing tracks in critical situations, such as an emergency flank around the enemy's rear end.
8

Suez

  • Location: Suez Canal, Egypt
  • Sports Types: Victory, explosion, dominance, TDM, War pigeons and operations
  • Players: Up to 64
  • Cars: All tanks; Cavalry
  • Behemoth: A train with troops
  • Elite Classes: TBC
  • Description: A long, narrow map with a drainage canal running on one side and desert dunes on the other, while a small area of ​​desert buildings crosses the center. So much for fighting around that built up area.

Suez map tips:

  • Dune one is an excellent wall for photography and spraying – On the other side of the Suez is a sand dune that extends almost the entire length of the map. It is the cover you need to make a plank in an enemy's backyard that is out of reach, and also an excellent cover for hackers who want a full view of the entire battlefield.

For more tips on Warfield 1, check out our Battlefield 1 lineup for our Battlefield 1 maps, our complete list of Warfield 1 weapon systems, opening and War Bonds tips, and Codex Entries; how to get a small caliber rifle; how to find Battlepacks, Scrap and Puzzle pieces; as well as Elite Classes battle class guidelines, Medic class, support class, Scout class, and Pilot specialist, Tanker and Cavalry classes.

9

Fao Fortress

  • Location: The North African coast
  • Sports Types: Victory, explosion, dominance, TDM, War pigeons and operations
  • Players: Up to 64
  • Cars: All tanks; Cavalry; Flights; Boats
  • Behemoth: Chew
  • Elite Classes: TBC
  • Description: The main tower is at one end of one of the houses the guns and explosives of the AT guns, while the rest of the map is made up of desert dunes, uncultivated rivers and green, rocky places to cover. Water on the other side.

Fao Fortress Map Tips:

  • The highest tower of the fort provides the impregnable protection of your soldiers – While a large number of your teammates will shock the shacks to turn off the AT's guns and snatch away distant enemies, they are also exposed to intense pressure. If you can predict them to be limited, the tower's highest tower has a full view down to that AT platform with firearms, with arrows (a good type of window period) giving you a lot of protection at the same time.
  • Prevent water that is like a disease – Not only does it leave you exposed, the river between Fa Fortress and downsides significantly, making it easier for enemies to move you from any location. If you are trying to cross the map, turn it upside down, or move it at high speed for infants, horses, or cars.



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