Like every month, several 343i developers have shared new information on the work done on Halo Infinite
For a few months now, the development team of Infinite halo share new information on the status of the new title in the series. This time it’s the turn of Jeff Guy Yes Mike Romero, producer and responsible for the development of the new 343 Industries. Who answered several questions related to the art, sandbox, campaign, and audio of Halo Infinite. You can read the full interview in the Halo official blog through it connect.
We will focus on several important details, such as those highlighted by Tom Warren (The Verge) through this Tweeter. As already happened a few months ago in the titles that make up the Master Chief Collection, we’ll be able to increase the viewing angle of our camera up to an amplitude of 120 degrees. Create a feeling of greater depth, without the need to change the aspect ratio. This option will also be available in the console version.
Another important detail about Halo Infinite, will be the cross play between PC and consoles, which will also keep our recorded departure data. The multiplayer aspectRemember that it will be completely free without needing Xbox Live Gold to access it, It will be limited to the device we are using. This way, players using a controller and keyboard and mouse will not mix, creating fairer competition.
An overview of the PC version and its utilities
One of the most common concerns in competitive PC gaming is fooling gamers. Michael VanKuipers, a security systems engineer, says he created a system against cheating that does not involve the kernel or important background services. In this way, think about having created a new system that is not intrusive and comfortable for players. He says his anti-cheat philosophy focuses on catching cheaters through their behavior, not the data their machines collect.
If you are going to play Halo Infinite on PC, 343 Industries has worked hard to provide several options for the aspect ratio displayed on the screen. In addition to the classic 16: 9 format, which most monitors or televisions usually use, they will be available upon launch, new formats for widescreen monitors. If you have one of these monitors, you can configure the aspect ratio of your image to formats of 21: 9 O 32: 9.
To close the interview, 343 Industries confirmed that this summer we will know new news about Halo Infinite. If you want to be informed of all the news in the world Xbox, to pursue Xbox community through our social networks in Twitter, Tic Yes Youtube.