Developped by Sergei Noskov, Sergei Sergeich and sometimes you, 35MM It’s an adventure and survival game, but Some would call it walking simulator. The story takes place in a post-apocalyptic Russia in which a pandemic wiped out most of the population. The above is something we must take into account, since the the experience is intended to be as realistic as possible As for the setting, that is to say that we will be confronted with an empty and hostile world.
Throughout the campaign there will be interactions with different characters and animals, but it will be rare and anecdotal, and it will put us on alert. We will also have a companion, whose we won’t know his story until the end of the game and that will leave us thinking. The game knows how to capture human nature to some degree
Gameplay and mechanics
Unfortunately the game does not stand out for its gameplay, but nevertheless in the end one can adapt to it. The camera can be heavy, especially in action moments where shooting, kicking or picking up can become difficult. As for the blowsare generally not accurate although we take a good look, we don’t know if this is a bug in the game or if the developers were looking for it.
On the other hand, the mechanics at the beginning will be difficult, since we need to know the items in our inventory and how (and when) to use them. It will be necessary to look for provisions, and sometimes elements to complete the main and secondary missions.
Sanitary supplies will be essential, since we will be surrounded by traps, hostile people and animals, and we will not have much health. Speaking of animals, sometimes dogs and wolves will be faster than you, and killing them is difficult, better avoid them or be patient.
Graphics and sound section
Regarding the graphic quality, 35MM he stayed a little outdated by today’s standards. However, as to the quality of the design and setting of the game manages to surprise. The maps are very neat in terms of detail, from forests to cities to underground facilities.
Unfortunately, despite many details, map exploration is somewhat limitedsince it will allow us to access certain areas, but soon we will f ind ourselves with cut paths or invisible walls.
The color palette is the most indicatedsince grays and muted tones predominate, even dirty yellows, which introduces us to a dark world with no hope for the future.
As for the sound section, the game stands out more than in the visual. the the ambient sound is very successful, however, the footsteps are reused sounds from other games, and the quality of the voices can be improved. There is no dubbing the game is in russianhowever, we will have the possibility to subtitle it, even if the translation is not always the best.
It’s worth it 35MM?
If you are looking for an action gameor you are used to survival games with fantasy elements, 35MM This will not be an appropriate experience for you. If, on the other hand, you are looking for a more realistic experiencecalmly paced, while keeping an eye out for potential threats, this might be the story you’ve been looking for.
Also keep in mind that gameplay and graphics are not entirely polished, although its setting is good. In conclusion, This is not a recommended game for everyone, since most people may find it slow, heavy and depressing. However, this could be greatly appreciated for the small number of people who actually make up your target audience.
Finally, I recommend checking out the Xbox Zone for even more news and analysis on your favorite games.
35MM
9.99$
Pro.
- original plot
- good ambient sound
- “realistic” world
Vs.
- heavy gameplay
- outdated graphics
- difficult aim
About the Author
Halo enthusiast, painter and labor relations expert.
One of the men behind Halo Crusade.
It’s only the beginning.
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