If lately and meaningless my colleague has been telling you his 5 reasons why he considers DoOM Eternal to be the King of shooters, it is my chance to explain the reasons why Halo not only now, but also Forever Halo will supplement this article.
I missed DoOM years ago, but thanks to the Xbox Game Pass I was able to play it and I must admit it's a good shooter. But as these pieces of ideas become tasty, they go the reasons why I consider Halo to be King and not answered by the first archer. There are many things that have not been shown by Infinite, but that have already appeared in the franchise itself which is why I mention them in the text.
1 – The Story of Halo
There are many games of the same type, many, and many of the best stories I would like to tell. But the atmosphere and nuances created by 343 Industries and Bungie's Franchise are not available. It makes no sense for its expansion with series, comics, books and other visual content.
When you buy characters from the Halo universe, it's easy to see that the value of these characters is far more than their competitors. Not only the Boss, but also Cortana, The Inquisitor, The Prophets and the long nketera. When we get back to Master Chief, I think there is little to note, the icon on the Xbox and the video game icon generally. It is impressive how an uncle who has tons of clothing is able to draw so many people.
Even the weapons have their own symbolism and meaning at such a deep level that there are dedicated wizards. Fractions, families, and a thousand other things make this atmosphere one of the richest in history. And the good thing is that it can offer itself in video games.
2 – Halo Gameplay
Halo's gameplay is creative and unique. Although there is a change introduced by the 343 to make it more accessible, it still has different styles. Because there are so many archers, and some are developing standard DOOM-type bases, which add frenetism and kill-and-kill options without much trouble, but none offer a unique model like Halo does.
To this end, we have to add the use of cars, large maps, Forge and live campaign life together.
3rd – Halo Multiplayer
Today, Halo 5: Monitors compete from you to other titans, and all this despite the fact that the game is available in one place. And to no avail, as Sylar noted in his article, competing with Halo gunplay possibilities makes it unique in its nature.
Then there is friendly channels like Warzone or other social networks. Halo is the only shot I know where you can invent game modes, for example there are people who have tried to bring Bliztball to Halo.
4 – Infarction graphics
There is nothing to deny here. Halo infini promises to have a professional and creative class where all other games of its kind can only dream. Graphic engine is built from scratch for this purpose. And, looking at point 3 of my partner Pedro at DoOM, Software id game cannot compete in this category
And that it is intended not only to be a mastodon for the visual, but also for the expansion of the maps, physically and vertically. There is also something that only Halo can install.
5 – Very good Artificial Intelligence
From Halo 3 and Halo Reach, Halo Franchise today offers enemies the height of the best player and the best AI in video game history in the game in its category. You do not have to put it in great difficulty to recognize that the enemies are following you, knocking you down, dropping bombs on the ground or able to assemble to ambush you.
If you raise the difficulty in Heroic and Legendary, this is respectfully proven. Halo has never slowed himself down to make enemies harder or take more lives, it just makes them stronger.
These are just some of the reasons why I consider the crown to be worn by John 117, but there are many other reasons that would fit perfectly. I still remember the saying in my time like the one that continues today: «Only Halo cause, so much …«
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