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It happened with Pentiment’s 120 fps, it happened with Hi-Fi Rush’s shadows and it looks like it will happen again with Sea of Thieves. Microsoft should take care of these things, because this is the third game, in the controversial series of 4 announced at the beginning of the year, which would be cross-platform, which for starters is better on PS5. Of course, the difference is almost anecdotal, but the hawks at Digital Foundry didn’t miss a single one… and they found it.
That same afternoon, they released theA comparison of the Sea of Thieves closed beta on PS5 with the stable version on Xbox Series X and Sand although they are practically identical, from the start we see perfectly in the frame by frame comparisons that the Sony console version presents more defined shadows than on Xbox, exactly the same situation that happened with Hi-Fi Rush .
These are only the shadows… of doubt
Personally, I thought Pentiment’s 120 fps was a bit of a stupid controversy, mainly due to its aesthetic, however, Hi-Fi Rush no longer made much sense. But we assure you that this video from Digital Foundry will once again spark controversy on the networks. This is definitely something Rare could fix with a patch
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It’s good news that Sea of Thieves is one of the most booked games on PS5, because it’s one of the ones that will perform well according to this plan to further expand the community. But if after so many years they make these strange moves to Xbox users, it could backfire. We will be attentive to community reactions.