That’s it, 343i has been providing the already mentioned and detailed mid-season update for a while. Weighing 1.3GB, This patch fixes many issues Feedback from the community in addition to adjustments to improve the overall experience Halo infinity. On this occasion, A detailed patch note has been published on the Halo Waypoint website.
fault has been corrected
The game does not appear to be free of technical defects many different and varied problems to fix. Overall, we’re happy to hear that animations have been made smoother, the volume of certain effects has been adjusted, and HDR management has been improved on the Xbox Series. The latter will also make the Quick Resume more reliable, especially in terms of reconnection. The Xbox One has not been forgotten, as the overall stability of its representatives has been improved. Achievement trackers will also notice that certain achievements that were previously unobtainable will now be added to their list if the requirements have already been met.
For Spartans on PC, the management of graphics cards has been revised. AMD-branded chips will be able to handle displays with FreeSync technology better, while computers with integrated Intel chipsets should perform better. We can notice that the game offers a redirect to the latest available drivers if the installed ones are deemed too old. The campaign will not be skipped as the backup system will no longer cause data loss. Other cosmetic and sound fixes related to collectibles or related descriptions are also on the developer checklist.
A rehabilitated multinational
While fun, addictive, and fairly well made, the multiplayer suffered from some criticism from both fans and casual gamers alike. The flagship of this update, according to many, will be improved anti-cheat system. It should then be more complicated to play trickster, while teams seem determined to analyze any suspicious shot or frag through the integration of a telemetry system. Dishonest players who have been caught by the Spart’ Patrol can see the time remaining before they can be rehabilitated.
In addition to this step towards a fairer mode, other uncomfortable situations like stuttering on a wrecked vehicle, bad post-game reports or bad wait time estimates are now fixed. Big Team Battle mode also sees a change in combat radar range from 18 to 24 meters.
Unfortunately, not everything is perfect in this patch and, in all transparency, Developers report new bugs. Players on a local area network (LAN) on PC must wait before they can restart a server smoothly. However, a workaround that only works with the Steam version exists: Just add the following startup options “-server -console -lan”. Also, the amount of time it takes to start training against bots is now incorrect, when in reality it should be shorter.
In the end we are happy about an improvement in almost all aspects Halo infinity. We’re still waiting for the cooperative mode and the forge, of course, but we can count on that these elements will arrive on a solid footing.