According to an insider, Dragon’s Dogma 2 is reportedly in development using the RE Engine.
Rumors of a sequel to Dragon’s Dogma, an action-RPG released in 2012, have been rumored for years, but Capcom never made an announcement, even after the remaster was released on PlayStation 4, Xbox One, and Nintendo Switch that year 2017.
Fan hopes were rekindled by Capcom’s mega-leak in November 2020 when a ransomware attack exposed a significant amount of information about the games in production, including Dragon’s Dogma 2, which was internally scheduled for 2022. Now an anonymous source has brought the game up for discussion again and speaks of alleged problems with the development and adoption of the established RE graphics engine.
These rumors cannot be unequivocally confirmed by official information as they have never been published, but the well-known insider AestheticGamer aka DuskGolem, who has revealed a lot of information – truthfully about Resident Evil Village – has spoken about the game in the past few months.
According to the leaker, Dragon’s Dogma 2 would be 100% powered by the RE Engine, the graphics engine that has shaped all of the company’s past productions, from the aforementioned Resident Evil Village to the remakes of the second and third episodes to Devil May Cry 5.
“It’s pretty safe to assume that most Capcom games that are non-ports, remastered, or engine-specific for some reason will use the RE engine. Dragon’s Dogma 2 uses 100% RE Engine, but I wouldn’t say that’s surprising. “
It’s pretty safe to assume that most Capcom games that, for one reason or another, don’t use ports, remasters, or an engine in particular, use the RE engine. Dragon’s Dogma 2 uses the RE engine 100%, but that’s no surprise I would say. https://t.co/jDE0qlCue9
– AestheticGamer aka Dusk Golem (@ AestheticGamer1) May 22, 2021