After a first opus released in June 2018, the saga is Jurassic World Evolution will return this year with a second episode that is more realistic and immersive than the previous one. He still set the bar very high. In the past few days, much information about the upcoming game from Frontier Developments has come to light via a monthly Discovery stream (the replay is available at this address) and a Preview of the title produced by the Gamesradar website.
The same base, but better!
Given the very good fundamentals of Jurassic World Evolution, the developers obviously wouldn’t clean everything that was done there. So they brought back what was achieved in the first game and we tried to improve the experience, especially thanks to the huge amount of feedback from the community. This search for improvement focused on four main areas:
- The narrative aspect by creating a new original story animated by iconic characters from films like Ian Malcolm (Jeff Goldblum) and Claire Dearing (Bryce Dallas Howard), but also from the previous episode as Cabot Finch;
- The creative aspect through more options to create and customize your park;
- A deeper management aspect;
- An even bigger bestiary.
Even more dinosaurs!
As said in a previous article, the Bestiary of Jurassic World Evolution 2 becomes bigger, but also more varied. Indeed, more than 75 types will be available at the start of the game (Against 67 total included DLCs for the predecessor). In addition to the dinosaurs, there will be marine and flying reptiles. But how were these species selected? As explained Rich newbold, the game director of the game, the animals from the films were added first. Logical, since the video game franchise is a reflection of its cousin in the cinema. For the other copies, the developers chose them either according to their personal wishes or according to the wishes of the community. Among other things, the already mentioned brook offered the opportunity to discover a completely new species of dinosaur: the amargasaur.
Regarding pterosaurs (editor’s note of flying reptiles), an interesting little detail was revealed during the stream. As a reminder, in Jurassic World Evolution, these appeared with the expansion “Back to Jurassic Park”. Their enclosure, however, consisted of just a simple dome (certainly large), but of fixed dimensions and implantable like any other infrastructure in the park. As for the animals, there were only six that could be released in it that didn’t need to be dealt with. It was also impossible to change the appearance of the landscape inside the building. Well that will change in Jurassic World Evolution 2 ! Indeed, it has been suggested that from now on the aviaries will have a variable area and appearance, as with the enclosures, and that their configuration can be changed in terms of relief and vegetation. Be careful though, because like their terrestrial counterparts, the flying reptiles can escape their enclosure as indicated. Adam Woods, Executive producer of the game. What will it be like to capture them? The information will be announced later.
As for the personalization of the appearance of animals, this is always based on modifications of the genome of origin of the animals, which make it possible to change their appearance, character and many other properties. These are pretty limited in the first game, but will increase greatly and offer many more options for customizing their prehistoric inhabitants.
More complex management of animals and their welfare
As in any animal park management game, the main characters are the animals themselves. In the saga Jurassic World Evolution, Your goal is to make your park as famous as possible by planting many famous species. So your first goal is to find out as much as possible. The process is always the same, which is to send your excavation teams to different locations around the world to collect fossils and extract the genome. Once you have a certain percentage of an animal’s genetic code, you can initiate conception in your incubators in the pens. At this point, some small changes were also introduced by the developers. First of all, whilePreviously you could only release one animal at a time, now it is possible to release several at the same time. As for the number of individuals, it all depends on the species in question. Then you had to have an incubator for each of your pens to house the animals there. On some somewhat narrow maps, this could prove to be problematic as these infrastructures were quite bulky. Good at Jurassic World Evolution 2, Not only can you design animals in these incubators to be released in the twin hutch, but you will be too Possibility of airlifting the conceived people to another bay. This might not seem like a detail at first, but it’s a nice improvement that will undoubtedly save you a lot of space. Eventually, designing animals in incubators will no longer be the only way to attract new residents. In certain modes such as landscape, certain events can grant you animals recovered from the wild, which you must put in a suitable enclosure. How is it that dinosaurs roam free? Remember the events of Jurassic World Fallen Kingdom to which the main story of Jurassic World Evolution 2 follows directly.
Now that you have new residents, you need to take very good care of them. Therefore, you need to feed and care for them. On this point the previous opus was rather sketchy. When it comes to animal feed to meet their needs, one just had to have different types of feeders, for herbivores, carnivores, and even fish-eaters. However, this aspect has been partially revised with the introduction of the DLC “The Sanctuary of Claire” and the addition of paleobotany. To put it simply, rather than just having two generic varieties of herbivores, you had a wider variety of plants typical of the time animal preferred. On the maintenance side, all tasks were the responsibility of the rangers, but this time they were divided. So when it comes to maintaining order and monitoring the dinosaurs, it will be the rangers who will take care of it. On the other hand, when medical intervention is required, you have teams of veterinarians to provide the appropriate care.
More realistic interactions between animals
While the first game focused more on building parks and managing facilities, This new work focuses on the interactions between animals and their environmentto give them an increasingly realistic behavior. Among these improvements, a brand new feature in Jurassic World Evolution 2 is the concept of dynamic territory in animals. In other words, some species, especially on the carnivore side, are particularly territorial, which inevitably has an impact compared to their conspecifics and other specimens. The size of the territory necessary for a species can change over time depending on the needs of the individuals. Also watch out for the dinosaurs that you will live together in the same enclosure. Obviously, when using herbivores and carnivores, you will experience clashes between prey and predators. But without saying too much on the subject, Adam Woods stated that the way animals react and how they hunt and defend themselves has been reworked to keep more and more clinging to the knowledge we have on the subject. Does this mean we will see herbivores banding together against a predator in order to induce it to repent? Maybe !
Further macro management of the fleet
In addition to managing your residents, your park as a whole and in particular with regard to the visitors has benefited from additional work. So, in addition to traditional needs What are food, drink, souvenirs or even the toilets, Your visitors will have different interests. For example, some will seek more thrills, especially seeing wild predators in action, while others will be better at changing the scenery by observing the interactions among animals in their environment. Therefore, the development of your park needs to be thought even better in order to adapt to a sectorization of the needs of tourists. Of course, you have more and more options to personalize the appearance of your park with a variety of decorative accessories, as well as that of the buildings themselves. In conclusion, the way you design your park seems to have gained in depth.
Although the title was only announced recently, there is already quite a considerable amount of information that has already reached us. These are improvements that fans of the license will undoubtedly delight, and fans of management games too. However, as indicated by the developers, there are still many points to be addressed, even if only on the bestiary page, of which we currently only know a few copies. As a reminder Jurassic World Evolution 2 is planned for the end of 2021 on consoles and PC. If you’re interested in licensing but have never tried the game before, you should know that the first game is available in the Xbox Game Pass console and in the Cloud Catalog.
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