Análisis de Ender Lilies: Quietus of the Knights

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Análisis de Ender Lilies: Quietus of the Knights

Análisis, ENDER, Knights, lilies, Quietus

Ender Lilies: Quietus of the Knights is one of those productions that puts us in the middle of a story we won’t initially understand and from which we will receive feedback as we progress phase after phase. . This time we go to a medieval fantasy land in the grip of the most absolute desolation. Here we will take command of Lily, a daughter of a direct descendant of an important priestess who watched over the health of the world. Our duty will be to purify the souls of those who have been corrupted by endless rain, whom they call “the scourge“And that he ended life in this world.

Lily can use the spirits of up to three purified souls at the same time, each with a particular ability, the most important being that of the Knight Umbral, a faithful ally who will accompany us from the first moment and who will allow us to eliminate the first. enemies of history using his swordsmanship skills.

Join me in liberating a world corrupted by the strangest forces in a metroidvanie Classic fit that Hollow Knight fans will love and those with that extravagant devotion to the Souls series will find it interesting.


Technical section

The visual aspect of the game is impeccable, especially considering the fact that we are facing an independent production. The graphic atmosphere mixes a closed and gothic style in each setting, with dark tones that give the player that dark feeling that is told in the story and all in a wonderful 2D environment. The developers have done a great job in combining this very particular aspect with other contrasts such as the innocence and beauty of the main character, with a marked difference in colors and brightness and lines typical of those shown in the tales of children’s fairies.

The enemies that we will find in the phases have marked stylistic differences, although it should also be noted that we will not find a large number of different creatures. In some areas of the game we will encounter great bosses including sprites They can cover a large part of the screen and whose animations have nothing to envy to many triple A productions.

As for the scenarios, each of them has a characteristic that makes it unique. The adventure will take us through destroyed temples, forests, catacombs, ghost towns where there was once life and the ubiquitous swamps or flooded areas which will make things a little more difficult for us.

The soundtrack deserves an analysis in itself, but so that one doesn’t get bored with a cataract of adjectives, I will say that its musical section is exquisite. The use of the piano in most phases stands out here, something that only builds the melancholy atmosphere, courtesy of the Japanese from the Mili group, some of whom will be remembered for their magnificent work in Ghost in the Shell SAC 2045, among others. .

To accompany the rich history of the game, the title has localized subtitles in Spanish, which makes history in all its forms more accessible.


Playability

The main aspect of the game and where the advancement of the story is focused is exploration. The map, to which we will have access in real time in the upper right corner, will show us the areas that we have already completed in their entirety, those that still have parts to review and the different paths that start from each phase, which in many cases, there are several.

The way Elder Lilies approaches us will lead us to return to areas that we have already passed through to enter areas that we did not initially have access to and that we will only be able to enter when we have acquired new abilities.

These new abilities of our character will be obtained as we defeat the bosses and getting them all will take a long time, since the battles with the main enemies are not very recurring. Among the powers that we will use the most is the beloved one of all the double jump, the ability to immerse oneself in flooded areas, to break a certain type of soil and even a hook that will lift us to great heights.

Perhaps one of the very few sections that did not escape me during the analysis is the fact that I often found myself lost in the exploration. Keep in mind that the game takes us through many areas that have multiple possible directions up and down and in many occasions we will find doors that lead to other rooms or even structures with more subdivisions , which will be perfect for those who like the freest exploration, but in my case, I prefer to know where exactly I need to go and choose the path to take to get there, or explore other areas first, if that is the case. is my decision, but don’t ignore the goal.

In addition to the main skills already mentioned at the beginning, our character will acquire other forms of attack or defense by defeating certain special enemies. The arsenal has over 20 of these special moves that can be configured into two specific sets of three that we can toggle with the push of a button, reaching a maximum of six in total. The type of suit will depend a lot on the player’s taste, those who prefer stronger attacks at short or long range will be well represented, as well as those who need a shield or some type of protection in their crusade.

In some parts of the stages we will find benches, chairs and beds which we will use to rest and replenish both our life energy and our extra power which is used to recharge us with energy, as happens in Hollow Knight. In these places we can also improve our attacks, modify them to deal with certain types of enemies and equip the relics that we found during our journey, which in turn will help us by providing additional energy. , by reducing the damage of the attacks received or by increasing our own powers. Something that will be very useful since the game is not at all easy.

At some point in history we will also have at our disposal a fast travel option that will significantly facilitate the transfer between different points on the map where we have already discovered these areas.

That said, it is important to note that the difficulty curve is gradual and at no time will it be a massacre for the pride of our gamer. At first, the first steps will be normal, allowing us to get used to the controls as we go, to gradually master the dodges, magic and other attacks of our protagonist. After the first boss, things get a bit tricky and death will not be uncommon. When we face the inevitable end, Lily will reappear in the last bench used.


Duration

As I mentioned before, finishing Ender Lilies is not an easy task, so the duration of the title is proportional to the difficulty. We will have no less than 15 intense hours of attacks, dodging and lots and lots of exploration. Those looking for the maximum challenge to get all the Relics, Achievements, and Purify all Characters, will have a journey of at least 20/25 hours ahead of them. So if you are looking for a short and pasadista game this will not be to your liking I have to tell you.


conclusion

Elder Lilies: Quietus of the Knight looks like a chapter in a book that might be called “The Art of Making a metroidvanie correctly. ”A production that captivated me from the first moment and which I have no doubt will do the same with anyone who enjoyed Hollow Knight, a game they drink a lot but not to the point of being considered a copy. or a veiled “tribute.” As good manual work, it follows the correct steps already written down, but it doesn’t add anything to a revolutionary level for the genre, something that doesn’t have to be negative.

If you are looking for one metroidvanie spend many hours and explore in quantity, do not hesitate to get this book ofBinary Haze Interactive. You will appreciate it very much.

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