Nobody Wants To Die is a dark thriller set in a “retrofuture” where no one wants to die and morality has disappeared.
Nobody wants to die It is, to summarize badly and quickly, a very cinematic graphic adventure which feeds on the four faces of the American film noir from the 1950s. And what does that mean? Because, as in any story of this kind, we will have a rotten and corrupt city where crime abounds and where gangsters have as enemies guys like us, detectives with dark pasts.
Retrofuturistic New York
Located in the city of new York around the year 2300we live in a future where cars fly and technology has allowed human beings to perpetuate their existence. Icoritaa brain implant, means that we can transfer our consciousness from one body to another, thus somehow obtaining immortality for everyone, or for anyone who can pay for it. Around all this, a business and interests have been generated that are rotting society from its foundations, and that is Nobody wants to die It’s not just a game, it’s a reflection of the degeneration of society in the face of immortality.
No death, no morality.
With a pithy sentence from the same game that goes something like this: “Without the fear of dying, the passage of time eventually erases the humanity of the human being and the fear of the consequences.”
In Nobody wants to die We will play Detective James Karra. A New York police investigator tormented by the memory of his late wife. After several body changes, Karra begins to have errors in her Icorite and their memories intertwine. It is with this premise that we will embark on the investigation into the suicide of Edward Green, a member of New York high society, who has been perpetuating his life for more than 300 years.
Art Deco and Jazz
In our adventure in Nobody wants to die we will experience a retrofuturistic story with a twist Cyberpunk by merging, on the one hand, machines and humans (the Icorita) and on the other hand with a very steampunk. And this New York of the year 2300 is closer in aesthetics to that of the 1920s (1920) than that of a distant future. We will be immersed in an aesthetic clearly influenced by Art Deco and Jazz.
The whole decor mixes the Advanced technologies with rudimentary finishes and an aesthetic that recalls American black cinema everywhere. Hats and raincoats are a “must” for men and style for women. New look or Pin Up are those that predominate on the aesthetic level.
Retrofuturistic aesthetics
The streets are filled with flying cars. However, these are not futuristic models, we will be surrounded by classic mach ines with their elongated hoods and side openings. With lots of metal and sheet metal, evoking culture everywhere Art Deco
What are we going to play?
As for gameplay Nobody wants to die is a graphic adventure that introduces new but quite linear mechanics. It is a game in which we will have predefined three-dimensional environments to explore. At our disposal we will have three or four futuristic tools that will allow us to reconstruct the crime scene with holograms to know what really happened and thus be able to clarify the facts. Throughout the story we will have to make various decisions that will undoubtedly influence the outcome.
Digging a little deeper into the basic mechanics of the game, that of reconstructing crime scenes, is a bit repetitive. They are all solved more or less the same way, we will not have shootouts or chases, it is a slow-paced game focused on the dialoguewith touches Point and click and where the plot thread is almost everything.
Visually a spectacle.
And we say almost everything, because on the visual level Nobody wants to die It’s crazy. We are facing a high-level game in the technical section. It’s true that in the game there is downgradeat least in X Seriescompared to the trailers we saw at the beginning. But it still looks spectacular. Its magnificent setting is accompanied by an execution that makes the sets not lack details.
If the graphics are good, the sound is not left behind. Like any good American film noir, the rain will be a regular traveling companion in our adventure. It sounds sublime and tinkles everywhere, sometimes muffled by the rhythms of a music halfway between folk and rock that intoxicates the whole atmosphere.
CONCLUSION
Nobody wants to die This is a great game. Its technical section stands out above all and has a solid and reliable history that does not present any apparent gaps. This one is strong enough to keep you glued to the television and wanting to solve the crimes of the retro-futuristic New York of the year 2300.
In addition, we are accompanied by a ten-star setting that fully immerses us in the culture and aesthetics of American black cinema. Its artistic style will make us feel as if we were in an authentic gangster and police film from the 1930s. However, Nobody wants to die It sucks in gameplay. It’s true that its mechanics are surprising at first, but it ends up being very repetitive and flat, providing little variety once the first few hours of play have passed.
Despite this, Nobody Wants To Die is one of the best graphic adventures of recent years, with a beautiful story and a profound message: “If you had no end and immortality was real, would there be room in your head for morality, decency and humanity?
Nobody wants to die
24.99$
Benefits
- Spectacular atmosphere
- A fairly round story
- Graphically very good
The inconvenients
- Repetitive gameplay
- Very guided puzzles
- Very linear in decisions
Table of Contents