The Song with its terror and intrigue seeks a place for the mystical and the spiritual.
Singing This is the first degree of study brass token. This is an independent study that has undertaken its first IPs clean and original. The game offers us a story of equal parts terror and suspense. It has notes of survival but without going into too much depth, as well as some exploration. Also, adopt ideas there mechanical other titles with others of his own harvest.
History and context.
Singing It puts us in the shoes of Jess, a struggling but lost woman who accepts her friend Kim’s invitation to attend a strange and isolated spiritual retreat. This town halfway between hippie and sectarian is set on a remote lost island that holds many secrets and terrifying stories. with a little backtrack We will see what happened 50 years ago on the island and how its inhabitants found themselves back then. Jess oblivious to all this will go presentation in the dynamics of the commune in search of inner peace. But during a ritual, something goes wrong; His new friends are delusional and need your help. The peace
Singing: exploration and survival
Our assignment throughout the game is to find our friends and get them out of their own paranoia. For this, we need to explore the isle of glory. It’s full of secrets, traps and something evil that keeps stalking us. The game therefore has an exploration part, even if it is not too palpable because the live results direct. Normally we will have two options when exploring, we will have to choose between them, but in the end they always come together and the choice what to explore first becomes off topic.
Survival but with limits.
To carry out its task in SingingJess will have to take care of it three aspects of his self. First the disturbs, which will decrease as we enter dark areas or encounter paranormal things. If our mind collapses, we will suffer a panic attack which will prevent us from doing many things. We can only run away and pray to calm down. The second thing to keep in mind is the life, it will decrease as we take damage from creatures or the environment. Finally we have the almait gives us the ability to calm our heads and not panic, but also, as we go forward, we can use it to control some prisms that will give us quite special abilities.
collect and make
In addition to this in Singing we will have to collect plants and utensils of different kinds. To start consumables to elevate the state of our mind, soul or life. On another side, equipment that allow us to build elements with which to fight the creatures that come our way. The Resources are very limited and bad choice It will determine whether or not we can advance in the story, having to retry the area several times.
A war against the psychological and the physical.
To advance in Singing we will have to open areas i.e. they are limited or blocked by different things. There may be a part without electricity and we will panic while crossing it, so we will have to find a way to restore the electricity. Other times we will meet beings oh beings that block our path and that we must eliminate to continue. We also have portals blocked
Singing It has a very good setting, reminiscent of an old horror movie, and the tension and suspense are very well achieved. During the 6 chapters that make it up, we will always be on the verge of catharsis. We will have the feeling of being suspended on a very thin thread which separates us from the death and the madness. However, as we pick up the pace and point enemies and areas, the bull will seem much less threatening. We will also have the feeling of being in an excessively guided and linear game. This, however, does not tarnish the experience much because, arguably, the game is compliant and the the storyalthough being a cliché, is very well told. follow us on Twitter to stay up to date with all the news on Xbox. You can also enjoy our videos on the channel Youtube or direct through Tic.
- very good story
- 80s atmosphere
- It has QuickResume
- Graphically it does not stand out
- very linear
- Duration too short
- High price