Today we bring you from the Xbox area The Last Case of Benedict Foxfrom the editor Rogue Games Inc. and developer Rebound. This game belongs to Metroidvania genre with 2D style, is available from April 27.
a supernatural story
We all know that sex Metroidvania It’s fashionable, although it’s true that it’s a combination of a very demanding fighting style and an exploration that forces us to revisit places. So, in short, we could define this style of play; to which must be added all its variations. Also, What makes The Last Case of Benedict Fox different to this genre? Easy, a story that knows how to captivate the player from the first moment that we take control.
This fictional story tells about the events that happened during the First World War. In which a company seeks to control humans through experimentation. When we take control after a few cutscenes (quite neat throughout the adventure) we will control Benoit Fox, an investigator specializing in the occult who will try to solve the murder of his father in an intriguing mansion.
We will be accompanied by an evil entity which will make us rethink the vision of certain issues that develop during the adventure. Thanks to him, we will visit a kind of limbo, where we will find out what happened about this mysterious case. While this is happening, we will be transported through beautiful and dark settings.
Benedict Fox’s latest case will take us on a tour of memories
From Manorwe will visit with our “faithful” companions the memories of the past, in which We will discover how all the pieces of this puzzle begin to fit together.
The game is about constantly mixing reality and sensory universe. As we go through these levels located in what we could call limbo, we find a kind of portals that transport us to the Manor in addition to serving as a save point. allows us in turn replenish our health and equipmentaccumulate ink from downed enemies that we will use to redeem new special powers, in addition to for teleport us.
In these levels we will find objects that will allow us to activate areas or open elements that provide us with information about the case in the Manor. we will have a diary that will guide us to the next step to take, since it is important to keep in mind that we will not have a fixed route, the key is to explore and collect objects. This journal is also vitally important when solving certain puzzles.
The pillars of The Last Case of Benedict Fox: Exploration, puzzles, action
As we have counted throughout this analysis, the exploration of limbo becomes essential when it comes to discovering the case. We will explore interesting areas and many of them will be unlocked when we obtain new skills for Benedict. This will make us revisit placeswhich I recommend because many of them have important rewards that will make the adventure easier.
The puzzles are quite imaginative and the use of the journal is recommended to overcome them, since some of them are carried over in time, and it is possible that we do not remember the oldest tracks well. In this direction it’s a refreshing gameHe does it constantly and knows how to maintain this point of attention which gives the player the feeling that he is never bored with these mechanics.
It will not be a walk, we will face demons, supernatural beings, final bosses that will make things difficult for us at times (we have several difficulty modes that make the adventure easier). We have a button melee attack
With the ink fallen from our vanquished foes, we will tattoo our skin, which will allow us to unlock a series of abilities, which serve both to access hidden areas and to be more effective in combat. Among these skills we will have some of mandatory unlocking (like the classic double jump), like other volunteers (both defensive and offensive) that I let you discover. As we progress through the adventure, we will meet a magician, a blacksmith… These characters will allow us to improve our weapons, potions, abilities, etc.
Graphically, a game that is fun to see
And that’s it, The Last Case of Benedict Fox it looks really good, personally reminds me of the graphic style of the Or I, with that beauty that is overshadowed (in a good way) by the bad. The effects are really impressive, both the fights and the slower moments of the game. The level design is very neatending up with different biomes within the same level, which will make us feel that there is no recycling of scenarios at any time.
It shows the be careful in cutscenes, leaving us with some truly impressive scenes. At all times, they match the style of the game, as if we were reading a real detective novel
The Last Case of Benedict Fox Soundtrack Delivers Every Time
The soundtrack fits perfectly, with a musical style unique to the last century. In moments of action, it accelerates, leaving us in uncertainty among those who keep secrets and know how to remain calm in the slowest moments. The game is located at Spanish (via subtitles)Since voices are in englishYes, with a high level of production.
conclusion
The Last Case of Benedict Fox it’s a metroidvania different. Not so much in terms of concept, but in this atmosphere that surrounds us at all times. It feels like reading a detective novel and we were drawing threads, but this time we are the protagonists of the story. Both our character and the little demon who accompanies us It brings us a lot on a narrative and gameplay level, with a varied mix of exploration, platforming and action.. Graphically, it will leave us impressed on more than one occasion, and if the graphics don’t, the music will, which surrounds everything to create a sublime setting. Eventually, If you like the genre, do not doubt that this game is for you, if not, give it a try, it’s worth it.
We can use it exclusively in XboxOne, Xbox series X/S there computer. Besides, he is available Day one in the subscription Game pass there Ultimate Game Pass. Stay with us and keep visiting our website through the following link.
The Last Case of Benedict Fox
Pro.
- It has a mature history
- Ambient
- Balanced in all its sections
- Good level design
Contra.
- The beginning is a bit confusing
- Could have more combat options
- It innovates, although it recovers the ideas of many other games of the genre
I’ve always loved playing video games and reading about them, why not write?
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