Analysis The devil in us: the roots of evil

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Analysis The devil in us: the roots of evil

analysis, Devil, Evil, fear, roots, Terror, The devil in us: the roots of evil, Xbox

Mr. Skull Game Studio Yes QUByte interactive introduce us to their new independent first-person horror game with its lights and shadows, under the title of The devil in us: the roots of evil. Let’s see what this proposal offers us:

An interesting story, but not very well told.

The devil in us: the roots of evil offers a story where We control an exorcist priest whose mission is to cleanse evil from different family homes. This evil comes in the form of demons, which we must expel through the use of the crucifix that we carry in our hands at all times.

From here, The story will be nothing extraordinary. (well, literally, it comes from the other world), but that satisfies enough. The problem is in the way you say it, which is done, for the most part, through static scenes with text and text notes spread throughout each area. There are barely any cutscenes, which makes it unappealing to follow the narrative they’re trying to tell us.

Mechanics too simple

On paper, the idea of The devil in us: the roots of evil This doesn’t look bad at all. In principle, expelling demons from disturbing homes can attract our attention. However, we have the disadvantage of being a man over 74 who doesn’t have much stamina left, which means having to constantly take caffeine pills just to be able to run a few meters. On the other hand, the modus operandi for eliminating demons (which will suddenly appear to us constantly abusing the classic jumpscare) This consists of showing them for a few moments with the crucifix that one carries in their hand, and nothing more.

Riddles “, to call them something, They only involve searching for certain objects located near where said object is requested. Lo and behold, there is no type of puzzle as such, which makes the length of the adventure even shorter, hovering around the 2-3 hours depending on how you play.

The technical part of Devil Inside Us: Roots of Evil is not up to par

Here, of course, I understand that The devil in us: the roots of evil It’s an independent work with a rather modest budget. However, We’ve already seen many other indie titles with very competent technical quality, and that’s something that doesn’t happen here. Actually, in mid-2024, it’s not even optimized for Xbox Series X|S.

The character models are from a fairly bygone era at this point, even if on a scenic level it is not that deficient, without being spectacular. The only favorable point I could really give it is the shadows which, given the technical quality of all the other sections, are very successful.

An atmosphere with lights and shadows

In The devil in us: the roots of evil We will mainly visit different family homes, larger or smaller. There is no problem here, because these are definitely places where we will feel constant discomfort in long corridors or rooms where we know something can happen. However, when we move to the areas of “nightmare”, things change. These areas are presented to us from time to time, with uninspired levels and even, at times, a little labyrinthine. Fortunately, as I mentioned, what we will see the most will be homes that are much better designed.

Now we are faced with a game that not only has no dubbing in our language (which can be overlooked), but which It also does not have Spanish subtitles. Like it or not, you can only read in English or Portuguese, and that is something that is not at all pleasant at this point in the film.

Devil Inside Us: Roots of Evil falls halfway through

The devil in us: the roots of evil It is a proposal which, a priori, caught my attention. However, over time, the more I played, the more disappointed I became. An interesting story and setting is ruined by a technical level far below what should be the norm today, even without optimization for the Xbox Series they want to tell, especially since they are not even under -titled in our language. On the mechanics side, although they are not poorly implemented, they seem too simple, without any kind of puzzle that really makes us think for a moment. Finally, the price at which the title was released doesn’t help either.

In the end and with all the pain in my heart, it is impossible for me to approve of this game coming from the Brazilian spirit, although I appreciate the effort that has been made to try to offer us quality . A quality that is unfortunately reflected in curious, poorly executed ideas.

Devil Inside Us: Roots of Evil release date trailer | ID@Xbox

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The devil in us: the roots of evil

The devil in us: the roots of evil

Pro.

  • A story that, although poorly told, tries to keep us attentive
  • Feeling of discomfort caused by terror depending on the parties

Contra.

  • Too simple in your proposal
  • It doesn’t even have Spanish subtitles.
  • Poorly told story
  • Very high price for what it offers us



I’ve been playing video games for as long as I can remember, so it’s safe to say I enjoy talking about them a bit.


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