Better late than never, here we present the analysis of the first (and only so far) DLC of Atomic heart. With the name of Annihilation instinctthis content downloadable from Atomic pass promised to add a few more hours of fun, expanding the story of the controversial FPS shooter from Worldfish Yes Entertainment focus, inspired by Bioshock. Let’s check together if this was really the case:
The story of Atomic Heart grows
Annihilation instinct puts us, once again, in the shoes of Major P-3same protagonist from the base game. We wake up remembering almost nothing in a place as unknown as it is strange, where it seems that NORA (yes, this refrigerator which had a certain particular fixation on the protagonist) it is the awakening of consciousness and killing large numbers of innocent people, transforming the polymer automatons.
From here, Our objective will be to try to track down NORA and put an end to his macabre plans. Meanwhile, at the same time, we investigate the mind of P-3 and we uncover more questions about his past. Additionally, you receive a more info on comrade’s twin robotic bodyguards Sechenov, characters who became very important in the launch of Atomic heart.
New power and new weapons
Annihilation instinct Not only does this expand the story of the base game, but it also adds new weapons and an ability that we didn’t see in this one. In order not to give everything away, I will just say that the new ability of the glove allows us to slow down time around an area, while it is active. On the weapons side, we find for example a “minigun” capable of firing bullets randomly, or of charging a very powerful linear beam shot.
The “negative” side is that although we are well served in terms of weapons, the same cannot be said in terms of powers. We can only have two: the aforementioned area time slow and the shield that we already saw in the main adventure, as well as the electric shock ‘zap’ as an extra.
Devilish difficulty
During the early stages of this expansion, we will be almost completely unarmed, with only one melee weapon and surrounded by enemies on all sides. This means that until we get more weapons, the difficulty is too high even in the standard framework, making you feel a clear feeling of overwhelm due to the large number of robotic enemies and the impossibility of being able to defend yourself properly in spaces that, in addition, do not leave you much escape.
This is far from what we see in the main story of Atomic heartalthough sometimes there were also moments that were a little more complicated, but without reaching what we experienced in this Annihilation instinct. Without forgetting the boss fights, which also have their complications. Although it’s still the same thing, it’s appreciated that at least we never saw it in the base title.
Annihilation Instinct is a DLC comparable to Atomic Heart
Eventually, Annihilation instinct Looks like a very good DLC Atomic heart (of which you have the analysis here), but with its negative points. As pros, we find a interesting extension of the story mainly related to NORAand a new power and new weapons. On the downside, we have a perhaps artificially high difficulty in the early stages of the journey.
It is first of four DLCs which will emerge over the coming months. Although it is included in the Atomic pass at the price of $39.99, You can also buy it separately for $9.99. So I can only recommend it. without a doubt.
Atomic heart and its expansion Annihilation instinct They are available for Xbox Series X|S, Xbox One, PS5, PS4 and PC. See you in February with analysis of its second downloadable content: Trapped in limbo.
Atomic Heart: Annihilation Instinct
Pro.
- Expanding the story with interesting new data
- New Gauntlet Ability and Juicy Weapons
- Duration more than acceptable
Contra.
- Difficulty too high, especially in the first steps
- The glove lacks a little power.
I’ve been playing video games for as long as I can remember, so it’s safe to say I enjoy talking about them a bit.
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