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The success of Baldur’s Gate 3 is undisputed no matter how you look at it in retrospect, but the truth is that During the development phases, doubts arose on various aspectsOne of them was the length, which seems like a joke considering the number of endings and hours that the Larian title offers, but that’s how it is.
These developments were commented on by Swen Vincke himself in an interview with BAFTA, where he indicated that The game was originally meant to be much bigger.but it must have lost some of that content to other things or just to meet certain deadlines.
A map that will never be completed
Apparently, still according to Vincke’s words, the Moonrise Towers were going to be two towers, of which only one remained originally and the ruins of the other, then the ruins were also removed. Yes ok the game ended up being a monster in terms of sizeAs we all already know, the truth is that many locations were excluded from the final title.
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Unfortunately, everything seems to indicate that these regions not included They will never return to the game since Larian abandoned this project to focus on new ideas far from Balduer’s Gate 3 expansions or a fourth version of the game.
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