The Big Team Battle update for Halo Infinite is live, and it fixes some annoying bugs of the popular mode.
The Big Team Battle update for Halo Infinite, promised by 343 Industries, is live and frees the popular mode from annoying problems like long matchmaking waits and disconnects.
In addition, as a result of the approx. 1.1 GB update, Scorpion tanks are now spawned more frequently and other aspects such as the Fireteam marker color or the rules for joining ongoing matches have also been revised.
The Oddball and Custom Games modes also received some adjustments. For the latter, the Halo Championship Series variant of the Free-For-All Slayer is now available.
February 3 2022 update
The following changes were made by the February 3 update.
multiplayer
- Matchmaking service improvements for Big Team Battle (BTB). Players should find full matches quicker and more consistently.
- Scorpion Tanks and Wraiths will appear more frequently on BTB maps.
- Fireteam members in BTB matches will have the selected Fireteam Marker color, but may still start the match in different areas of the map.
- Join in progress rules updated to avoid matchmaking into games which are nearly complete.
- Changes to Oddball in both Ranked and Arena Multiplayer playlists:
- If the score is tied when a round’s timer runs out, one minute is added back to the timer. If the score is tied at the end of the additional minute, then the round will be declared a tie.
- The match will end if two separate rounds end in a tie and the victory will go to the team with more rounds won.
- Halo Championship Series (HCS) variant of Free-For-All Slayer added to the Custom Game modes list.
- In Custom Games, changes to Free-For-All Slayer, FFA Oddball, Neutral Flag and Tactical Slayer game options update correctly.
Download size
- Update only (all platforms): approximately 1.1 GB or less.