The return of Dead Space wowed survival horror fans at the EA Play conference. From the playable base developed by Visceral Games in 2007 in which we have to survive in a ship dominated by the Necromorphic followers of the effigy, we have the guarantee of an IP that will bring together all the most valued aspects of their trilogy.
Knowing the improvements that will be implemented in this remake, we can be sure that on the day of its release we will be able to enjoy this project which is updated at the moment. To increase the expectations that currently exist, the study confirmed that the game will include artistic effects that will allow us to feel those around us in the visited environment.
Dead Space remake will guarantee heavy doses of tension
Philippe Ducharme commented on a Publish published on the Electronic Arts site that they are working on various artistic effects, which will allow players to increase immersion as we travel through all of the places on the ship that we are trapped in.
By suggesting that the sound experience will play an important role in this task. Because at the moment they want to improve the sound effects, so that we know at all times what is around us.
We play with volumetric effects. So instead of just having sprites, you can really feel the depth of a room and the thickness of the air. We play with shadows, with dynamic lighting, so that not only does it create the atmosphere and atmosphere, but also has an effect on the gameplay. Because the player has the possibility to control the lighting in certain areas of the ship.
Audio also plays an important role in enhancing the feeling of immersion. This is one aspect of the original game that still resonates with gamers, we are working to improve the experience and deliver believable sound that focuses on the position of objects and the propagation of sounds in 3D.
Are you ready to return to USG Ishimura? Stay tuned to Generation Xbox for all the news regarding the return of Isaac Clarke.