Cavity Busters Review – Dentist Recommended Roguelike

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Cavity Busters Review – Dentist Recommended Roguelike

Busters, Cavity, Dentist, recommended, Review, Roguelike

Analysis of Cavity Busters for Xbox Series X.

As a gamer, I have a huge weakness for the genre. roguelike. titles like The Binding of Isaac They are part of my personal podium of games in which I have devoted the most hours. Watch a trailer for Cavity Bustersthe new work of SpaceMyFriend next to JanduSoftI was struck by the certain resemblance it had with the work of Edmund McMillen and I was encouraged to try it.

Like I’ve told you, Cavity Busters is a roguelike with mechanics of bullet hellwhich transports us to a bizarre world of strange creatures, monstrous mouths, germs and lots of teeth.

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Fight against bacterial plaque

Our protagonist in this game is Gummy The Sweeta being who has been banished to a place called “The big gob“. This strange place, similar to the inside of a human body, hides many monsters and bacteria that infect everything in their path. To escape, we will have to bite them with our only tooth.

History of Cavity Busters

As you see, Cavity Busters has no plot as such. It’s more of an excuse to add meaning to the objective of the game.

When the brush and dental floss are not enough

Mechanically, the title of SpaceMyFriend has most of the characteristics of bullet hell. The clashes are full of enemies and projectiles that must be avoided with extreme precision. But there are several interesting novelties in this game system.

The first is that our main attack system will consist of pull a tooth, which we can recall to do double damage like a boomerang. A mechanism that, although it seems strange at first, ends up being very fun when you master it and learn to shoot with rebound. In addition to our molar, we can also throw gum. These projectiles aim automatically, but the problem is that we will have a limited amount of ammunition. For this reason we must keep them when we are surrounded or get more by killing certain monsters.

Cavity Busters Game

Regarding the movement, it is very fluid. Our character controls very well, something essential in this type of game that requires so much skill. We will have a button for dodge or roll that also can deflect bullets. Added to this is the possibility of stick us on the walls when we drive near one. From here we can move around the sides of rooms to go through tunnels or attack using a dash who will lead us

Finally, we will have the possibility of jump off the map. This will provide us with air attack with chewing gum, even lead on enemies, jump obstacles It’s included travel between rooms of the floor we visited previously.

Watch out for disease!

But without a doubt, the best of Cavity Bustersis that he has until 208 upgrades that we can find and use to help or hinder our games. These improvements, ordiseases” as the game calls them, are somewhat similar to elements of TBOI. They will provide us with one of lime and another of sand, that is, a positive effect or a synergy for our mobility or the attack of the tooth in exchange for a negative effect. Besides, if we decide not to catch these diseases, the body will assimilate them, making the following rooms more difficult.

caries disease

The inclusion of this type of objects involves decision-making. Is it worth sacrificing health for a little more damage? Are we going to leave behind a movement buff so that the poison he gave us all over the plant doesn’t consume us? Here are some of the dilemmas we will face during our short and that they will add a little strategic factor On title.

Interesting mechanics, but somewhat unfair

The development of levels in Cavity Busters is similar to others roguelike. We will go ahead different floors composed of several procedurally formed parts. The contents of each will be displayed in a small minimal which will appear at the top right of the screen. There is also special roomsWhere are the final bosses which must be defeated to advance to the next level, which we can access using visors. If we don’t have enough, we can enter these places sacrifice life.

This mechanic is somewhat unfair, as the game gives very few shovels and no clues to the correct room where the boss is. If we make a mistake and switch our blades to open in the wrong direction, then we will have to consume an entire heart from our life bar. If it turns out that we have also contracted a disease that takes our lives, or that we have no way to cure ourselves, then we will be stuck in the level without being able to face the boss.

Explore grotesque mouth cavities

Regarding the technical part, the title uses a artistic style as original as it is grotesque. The character design is simple, but at the same time conveys personality. Likewise, the style of the menus and the interface of the game are also very well thought out (special mention to the hearts on the life bar which are, at the same time, fangs). Most of the elements are related to the mouth and teeth.

Cavity Busters visual section

But unfortunately, this style ends up getting repetitive as there is little variety in the artistic design of the rooms. Also, the color scheme often caused me to confuse friend and foe or lose sight of my character among the large number of projectiles on screen.

Eventually

Cavity Busters is a good roguelike bullet hell with very interesting and original mechanics, but it’s not a game for everyone. Its wide initial difficulty barrier is quite overwhelming. The levels are very difficult and the final bosses are quite difficult. If we add to this the large number of different improvements that the title has and that it’s only in english, we risk having a little ball (especially if we do not master the language). Even with all of this its gameplay is very fun and smooth, all an incentive for us to keep repeating levels over and over if we die. Plus, its weird art section is curious to say the least. If you like The Binding of Isaac, do not hesitate to fall for this proposal from SpaceMyFriend.

Cavity Busters

$12.49

Cavity Busters cover

Benefits

  • Very playful and fluid gameplay
  • interesting mechanics
  • A host of upgrades make every run different
  • Its artistic part is original…

The inconvenients

  • but it ends up getting repetitive and sometimes confusing
  • Very high initial difficulty curve
  • The blade system is somewhat unfair
  • The fact that the game is only in English may prevent us from fully understanding the mechanics


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