Polish game developer CD Projekt RED sees no place for microtransactions in single-player games.
Piotr Nielubowicz, CFO of CD Projekt RED, emphasized in a Q&A with investors that the developer sees no place for microtransactions in games designed as single-player experiences.
The development costs of video games have risen rapidly in recent years; budgets in the millions are not uncommon, which means major risks for publishers and developers. Microtransactions serve as an additional source of income, but are rather unpopular with audiences, especially when it comes to single-player titles.
Most recently, the microtransactions in Dragon’s Dogma 2 caused outrage. Capcom tried to defend itself by saying that some of the DLCs offered for money could also be purchased and that purchasing them was not absolutely necessary.
Developer studio CD Projekt RED has launched major single-player titles with The Witcher series and Cyberpunk 2077 and, in its recent Q&A with investors, positioned itself against microtransactions in single-player games while considering them in multiplayer games.
Nielubowicz said: “We see no place for microtransactions in single-player games, but we do not rule out using this solution in multiplayer projects in the future.”
In addition to working on The Witcher 4, CD Projekt RED has other projects on the horizon: At Project Sirius