Forza Motorsport Creative Director Chris Esaki said the new physics will deliver a “great generational leap”.
On May 27, the Fmonthly orza, a special presentation dedicated exclusively to the racing video game of Tour 10 Studios. In her, Chris Esaki, creative director of Forza Motorsport, revealed that the next game in the series will feature a “great generational leap“In terms of fundamental driving gameplay.
According to statements collected by Techradar, Esaki stated the following:
The creative also wanted to detail these changes that the new physics engine will bring and used two examples: wheels and curbs. One of the most significant changes concerns the tire collision pattern. Traditionally these had only one point of contact with the road, but it has been upgraded to 60 cycles per second. For the next one Forza Motorsport, will have eight points of contact for each tire with the track and the physics engine will run at 360 cycles per second.
Regarding the borders, Esaki specified that there was “subtle but noticeable changes”.
Finally, he confirmed that after the game’s recent closed beta, another will come between this June and September. But at the moment, it’s unclear whether the invites will be sent to more players than the test which took place in late April and early May. To opt for a place on the starting grid and try out the new one Forza Motorsport you can register this link.