The third season of The Cycle: Frontier, entitled “Breakthrough”, arrives today in To smoke and in the Epic Games Store. With this final season filled with exciting content and quality of life improvements, The Cycle: Frontier introduces the terrifying flying monster “Howler”, new measures against cheaters, new weapon changes, a campaign and tutorial revamp, new and improved features in the Station and the long-awaited farewell to server wipes .
the cheaters
Fighting cheaters has been one of the main goals of YAGER since its release, and “Breakthrough” adds new features to solve this problem. The biggest novelty of the team is the new compensation system for victims of cheaters (Victim Compensation Scheme)
This is reinforced by the Armored Matchmaking, which recognizes players with trusted status and works to prevent cheaters from circumventing their bans. This, in addition to a series of third-party anti-cheat programs that The Cycle: Frontier uses, it will ensure that games are fair and players have fun in a safer environment.
Following the release of Season 3, YAGER managed to balance the gameplay and economy of The Cycle: Frontier long-term. Especially when it comes to prospector endgame content. Among the measures is increasing the value of high-level equipment. Campaigns have also been revamped with new endgame missions and these will continue to expand in the future.
a new challenge
Keep your eyes (and ears) open for Season 3’s big danger: the Howler
You’ll have a little help surviving this challenge and others with the new MKII weapons. These new versions of existing weapons in the game are generally more powerful and higher quality than their predecessors, with varying power levels, attachments, and more. However, they can only be found on the surface of Fortuna III, either as loot in a stash or snatched from the cold hands of another prospector.
Season 3 also introduced improvements aimed at new players. The tutorial has been updated to make The Cycle: Frontier be friendlier to newbies. Additionally, players will now be able to start with preset loadouts that they will carry over if they survive through Free Loadout Runs.
On the other hand, the Station, the house where players meet when not fighting in Fortuna III, has been redesigned. The station is more lively and populated than ever, with renovated buildings, a darker atmosphere, and more NPCs going about their daily lives.
I’ve traveled to worlds you’d never believe, only to end up with enemies that defy mysticism. I felt my pulse quicken with each battle, and the sigh of someone who knows they will have to get back up. There’s always a villain waiting and an adventure around the corner.