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Cyberpunk 2077 revealed the number of marginal gaps in the game

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The delay of a few months that Cyberpunk 2077 suffered was something we could see coming up or small, that doesn't mean we have less desire to play the new CD Projekt. Cyberpunk 2077 identifies a number of third party activities thanks to the game in statements from one of its developers recently discussion, where he notes a host of details about the game and its open world, as well as the emergence of research on its previous game, The Witcher 3.

It's you on the Cyberpunk 2077 side trip They will tell us the details of the game world and the health of their NPCs. While they may not have broader issues with the cinematic dynamic, they will use to find out more about the world around us, and to elevate the quality and features of our character. He The total number of these works is up to 75, as confirmed by John Mamais, head of CD Projekt Red.

“In Witcher 3, we did things that were so late in the development process that we only had two or three people working on it or something. About 15 people now attend this open-air meeting. There are a few layers. There's a layer coming, sales people, and then STS, which is traffic news. I think there are about 75 stories from the road. There are other smaller tasks as well. ”

“Street news is like miniature machines. There are stories but they are not, say, a sequential cinematic sequence. They are a way to explore the world and raise the level of your character. ”

Finally, Mamais commented on the technical development of the game, which would include a a global lighting system, as well as a new acoustic system that will rely on Geometry to create virtual reality environments.

“Our guide never stops talking about the earth's lighting system in real time before we see it in all its beauty. No one in the community has seen what it will eventually look like. We will look even more impressive than we have seen. ”

A new study joins the final development of Cyberpunk 2077

“Also, the sound. The acoustic system that happened to one of the editors of our audio system sounds very logical because of the way they use technology. Create this recursive effect as space changes. If I were a rich player, I would definitely go out and buy the Dolby Atmos program to listen to this game. It will be very deep, deep and have a good sound. ”

Cyberpunk 2077 will go on sale September 17 for the Xbox One.



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