Den of Wolves: Co-op heist game with a techno-thriller theme

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Den of Wolves: Co-op heist game with a techno-thriller theme

CoOp, Den, game, Heist, technothriller, theme, Wolves

A new co-op heist game “Den of Wolves” from the makers of Payday was announced at the Game Awards.

10 Chambers have unveiled their new co-op heist game, Den of Wolves. The Swedish development studio includes experienced employees known for Payday: The Heist and Payday 2.

While the studio has been hinting for a while that the developers are “back on that heist shit,” few details or even a name have been shared so far.

With a brain-melting trailer that played during the Game Awards and an appearance on stage by game director Ulf Andersson, the name Den of Wolves has now been revealed and the game has been officially unveiled.

“The heist games we have worked on so far have always focused more on the theme of bank robbery. That’s why we’re happy to be able to approach the topic of Heist differently thanks to the sci-fi scenario,” says Ulf Andersson, founder and game director. “You can’t rob a bank forever. Den of Wolves will offer a larger variety of heists – industrial espionage, sabotage, assassinations. The sci-fi theme allows us to try a lot of things.”

The game has been in pre-production for over two years and a lot of time has been used for worldbuilding and narrative:

Midway City is an unregulated innovation hub in the northern Pacific Ocean – founded by major corporations after deep learning AI became an unstable hacking tool, causing the global economy to collapse and the dollar to free fall.

As the world desperately needs a revolution in network security, powerful investment firms sponsored by Big Pharma and the oil industry are developing a whole new approach to data transmission and storage: biological systems based on the human brain. These are so fundamentally different from traditional network architecture that AI has no access whatsoever.

“The game is not an open world, but we still value worldbuilding immensely and the narrative we have created around the island is sophisticated. “We want Midway City to feel like a believable near-future city where late-stage capitalism is out of control and corporations make the rules,” says Simon Viklund, Co-Founder and Narrative and Audio Director. “As a player, you live in the underground areas of the city, with no real identity or papers, and build your alliances to become a criminal entrepreneur in the black market for odd jobs in Midway City.”

The game will first be released on PC via Steam Early Access, but the developers are already working on making it work on consoles as well. There is currently no release period.

Further impressions can be found in the Den of Wolves screenshot gallery.

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