Details on the technology and use of Ray Tracing in Crysis Remastered

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Details on the technology and use of Ray Tracing in Crysis Remastered

Crysis, Details, Ray, Remastered, Technology, Tracing


Yesterday we finally confirmed what we shared with you weeks ago, Crytek upgraded the Xbox One with another platform, Chrysis Remastered. The first game in the series was a simulation at the time, one of those games that was used as a reference when it was highlighted by works from other studios.

The previous ability of Crysis Crytek to offer Crysis Remastered the best possible game to watch and that is what they are looking for with the opportunities offered by new technologies and such advanced lighting options as Ray Tracing in this case is software.

The right time to launch Crysis Remastered

We are very excited to be working on the series again and bring fans an updated version that meets our expectations. Restore Crysis on PC and bring it to current generation devices for the first time, yes Nintendo Switch! Allowing the new generation to experience adventure within the nano-su represents a great opportunity for us.

Crysis Remastered will have a different development thanks to the opportunity offered by Ray Tracing, such as seemingly fog, better light effects everywhere. The game will also feature a new HD design package and a better interim upgrade system with improved audio and other features.

Avni Yerli, CEO of Crytek has seen in today's generation an appropriate time for many to find one of his best works too. We remind you that if you want to warm up the engines until the launch of the game, you have the complete Trisisis trilogy available on the Xbox One due to backwards compatibility.


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