Cyberpunk 2077 sold 10.2 million digital units in December.
Despite all the controversies that existed at the start, CD Projekt RED’s Cyberpunk 2077 was extremely successful. The report of SuperData on the global digital games market for December 2020 said 10.2 million units were sold digitally (with the PC accounting for 80 percent of total sales). This helped set a new record for the highest monthly digital revenue, which last month was $ 12 billion.
It’s worth noting, while disregarding digital refunds, they “didn’t have a material impact on overall game revenue.” Sales were up 15 percent year over year, with consoles up 16 percent. PC sales saw the biggest jump with a 40 percent increase over the previous year.
CD Projekt reported that over 13 million copies of Cyberpunk 2077 had sold as of December 22nd, even considering refunds. It’s kind of interesting that digital sales are so high on PC. The developer stated prior to release that 74 percent of the pre-orders were mostly digital, but the overall pre-order split was 59 percent on the PC versus 41 percent on the consoles.
Patch 1.1 is now live, which brings numerous bug fixes and optimizations for all platforms. Patch 1.2 is also in the works as the developers continue to collect feedback on bugs.