Downdetector says Xbox Live is beating PSN and Nintendo

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Downdetector says Xbox Live is beating PSN and Nintendo

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It is not uncommon for Xbox Live to be devastated, although it is true that this year we are facing more problems than expected, all due largely to the use of the service due to a worldwide epidemic that has caused triple use.

The fact is that service cuts are rarely long, and the number of reports is less than that of direct competition. At least these are the reports from the Downdetector website, which are basically provided to collect this type of network failure. I met him today I did some tests and found that it was very reliable based on user reports.

Xbox Live is far stronger than the Playtation Network on the Nintendo network

First, note how this service works. It basically collects official information from and from additional sources such as Twitter or official websites and classifies these errors by volume and compliance. It may be that there are people who suffer, or that there are small cuts like recent experiences, but if they are not great, Downdetector it does not isolate itself.

Downdetector collects status reports from a number of sources, including Twitter and reports posted on our websites and mobile applications. Our system validates and analyzes these reports in real time, allowing us to automatically detect service interruptions and interruptions in their initial stages.

One person reporting a problem is not a major disruptor. To make sure the rollout is well-run, we calculate the standard reporting problem for each company we understand. By ensuring that the issues affect a large group of people, Downdetector only reports the output if the number of reports is greater than the baseline.

This is a summary of the month of March, which has cut the Playstation Network data in half so the capture doesn't take up much space.

If you look at the history of this year's errors, the difference between Xbox Live and other services is huge. Microsoft's service has no need for proper cuts, with Nintendo producing a lot of skepticism over high-performance days, and the Playstation Network for its part failing every month and often.

Today there is no space for questioning the art of Microsoft's service. While it is true that it has been a failure and that the Downdetector seems to have ignored it, it has been described as having never been on such a large scale as its competitors.


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