Dune: Awakeningis an open-world survival MMO set on Arrakis. Funcom, the development team for this new adventure, is gradually revealing the details of its new work. Recently, through a live broadcast, we were offered 30 minutes of interviews and match footage. Additionally, character creation is detailed in depth; the structure of the server close to MMO video games. As well as the different narrative ramifications of a world where Paul Atreides was never conceived. All this through a spiritual journey that players will have to face while following in the footsteps of the Fremen.
The game transports you to a vast, war-torn Arrakis, where you must survive and fight for control of the spice alongside hundreds of players. On the other hand, expression and personalization are one of the fundamental pillars of Dune: Awakening. To present these features, in the last Direct he showed us the possibilities of his character creation system.
In this editor we can choose every detail of your appearance and appearance, your planet of birth and even the specialization of your mentor. Players have different specializations available such as Mentat, Swordmaster or Bene Gesserit, which will determine the first skills with which they will begin their adventure.
Multiple possibilities
Creative Director Joel Bylos also detailed the server structure and talked about the Overland map. Login functionality multiple massive sandbox maps, allowing for a larger number of players in each. The two characteristics differentiate Dune: Awakening other survival games.
“Making the world seamlessly integrated and connected has always been one of our goals at Dune: Awakening», explains Joël Bylos. “We built this structure with the idea of making the game expandable, which is difficult with a single card. The idea of the Overland Map is to allow us to continue to develop the world and offer players new spaces to explore. Who knows what it will look like in 5 years?
With all this, we can’t wait to be at the helm of this adventure, even if for the moment we don’t have a precise release date. Likewise, from here we will be very attentive
Psychologist who enjoys cooperative games, RPGs, and shooting everything that moves.