Edge of Sanity Review: Horror and Management Go Hand in Hand

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Edge of Sanity Review: Horror and Management Go Hand in Hand

Edge, hand, Horror, management, Review, Sanity

Edge of Sanity is a survival horror with lots of strategy and management set in a remote region of Alaska.

At the edge of reason is a survival and management game developed by Vixa Games. The studio founded in 2016 has a handful of games to its credit, such as Love Colors, Dino Galaxy Tennis and Jumping Joe. With At the edge of reason They embark on a darker and more adult adventure than what we are used to so far, will it go well?

HISTORY

To start, At the edge of reason It is a title that clearly emphasizes survival horror. A psychological survival horror game set in Alaska. The title has a clear influence on Lovecraft and the plot is inspired by the Cthulhu mythos. It focuses on the struggle for survival as we face supernatural horrors and the constant threat of losing our minds.

The protagonist of At the edge of reason is a scientist caught in a series of mysterious events in an abandoned laboratory in Alaska. With our research group, we arrived in a laboratory in the middle of nowhere. As soon as we set foot on land, we see that something is wrong, everything is deserted… or not… because it is full of… horrible creatures. During the escape from the laboratory our group is scattered and some will end up dead, others lost and others… mutated.

GAME PLAY

As a player, we must establish a base camp and manage it. We will have to explore the abandoned facilities nearby to collect supplies and rescue survivors. All this will not be easy and the owner of the facilities, PRISMhas invested millions in scorching investigations and seeks to cover up his darkest secrets.

Additionally, we will have to manage limited resources to ensure the survival of our group and improve the facilities of the base camp to be able to continue our escape and try to keep all our companions alive.

CAMPING AND SURVIVAL

At the edge of reason It is a challenge, because in addition to managing the camp and resources, we will have to manage several things. The first is the mental health of our group and ours. Each companion we save will be useful to us to put him to work on something specific. All of them can generate resources by performing a task. Thanks to this, we will obtain wood, mechanical parts, water or food. However, if we do not take good care of the staff, their morale can decline and they can fall into depression until they die.

Another important point is that in our skirmishes In search of resources and exploration, we will have to manage our lives, our endurance and our… mental health. If we reach a high level of stress “we will win” a trauma. This can be an advantage or a handicap. But the main problem is that if we accumulate too many traumas, I think more than 5, we will die and the game will be over.

TECHNICAL QUALITY

Regarding technical quality Saniy Bank This is not enough. To start the execution of the controls. In general, it is quite difficult to be agile with them and change weapons quickly to kill the enemies. This makes the game very difficult as a survival horror and you must do it with strategy and calm.

Obviously this is something that was thought out by the studio, but I think there are better ways to approach the gameplay. The idea of ​​making the controls boring or farragosos in the menus and changing weapons is not the best to guide the gameplay. More than once, we saw ourselves die trying to change items from the unorthodox and slow selection wheel.

Despite its weak points, the game has its own cachet. The charthand-drawn, reinforce the atmosphere of unreality and madness with a dark touch that creates a very good atmosphere. Despite an artistic concept inspired by Lovecraft, on a technical level the game does not stand out too much.

we will have 2D Scenarioswith side-scrolling and fairly sparse animations. Additionally, the areas are small and each skirmish has a beginning and end, with limited exploration. You can’t move around the map freely, just choose which skirmish you’re going to lead and do it.

CONCLUSION

Saniy Bank offers us a Lovecraftian adventure full of monsters and puzzles in a lost place in Alaska. A title that is more management than horror and that works very well in all its aspects except the controls, which make the task a little easier.

With a rather good atmosphere and management that appeals Santiy Edge is a game that will delight fans of limited inventories, jumps of fearand strategy as the axis of combat. Without a doubt a title that hooks you with its difficulty and its setting.

At the edge of reason

26.99$

At the edge of reason

Benefits

  • Very good management
  • Intriguing story
  • Great atmosphere

Disadvantages

  • Unintuitive and complicated controls
  • Technically a bit mediocre


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