For a long time they have wondered if Ancient ring it would be able to hold the player’s interest and attention in its open world. Software created with Demon souls a operating mode concrete that has become something of icon in the world of video games. The cool card designs of all his games, closed, complex and masterfully interconnected, they are a mark of their own identity. FromSoftware created a clear and inspiring benchmark for different companies who wanted to follow in his footsteps.
Now with Ancient ring, Software promises a vast open-world experience that translates its design philosophies on a much larger scale than any of its previous games. Due to this decision, the doubt among the fan community is served.
Being an open world game, the community asks the typical questions about it. How does the game maintain a consistent level of quality and variety in all the content it offers? According to Hidetaka Miyazaki, president and chief creative officer of FromSoftware, this is something the developer has focused most of his efforts on.
The challenge: keeping the essence of Dark Souls in an open world
In a recent interview, Miyazaki said that, in particular, FromSoftware has focused on the pace of the game and made sure players always had something new and interesting to doWhether it’s a quest, a dungeon or a simple exploration.
“There were a number of challenges which of course related to the scope of this game and the world. There are many areas where we have had to use trial and error since we created the series. Dark souls, iterating on these mechanisms and formulas, expanding them in this new direction and adapting them to this new scale. This was largely related to the rhythm and fluidity of the game
, to prevent the player from getting bored, to stay interested, explore and have fun. And of course, in this huge new world that we’ve created, we wanted to prioritize that fun and level of player freedom more than anything. So with that, there are a lot of characters, a lot of events that you’re trying to fit into and you don’t want anything crushing the fingers of anything else. To want that everything mixes and integrates well with the player and their own motivations. But you want him to be there and you want him to encourage you to go ahead and explore. “
Miyazaki claims that Elden Ring offers gamers more freedom than FromSoftware originally intended.
Interestingly, Miyazaki also explained that Ancient ring has been delayed beyond what was originally intended because the game offers more freedom to players than what Software I had originally envisioned, which meant it needed more polishing as well. “The level of freedom that we ultimately wanted to achieve by Ancient ring exceeded what we originally planned“He said.” This complexity has gradually built up and the time required to debug and ensure quality control in particular has taken a lot more effort. “
Remember that Ancient ring will finally be released on February 25 for Xbox one, Xbox Series X / S, PS5, PS4 and PC. In this link you can enjoy the impressive Elden Ring trailer released at the 2021 Game Awards gala.
About the Author
Gamer since the 80s. Lover of animals and good cinema. Diploma in Advertising and Public Relations. Sometimes I appear in backstroke movies.