Nurgle, also known as the Lord of the Plague, is the chaos god of disease, decay, and death by rebirth. Ku’gath Plaguefather, the Lord of Pustules, is one of Nurgle’s favorite chosen ones. His fascination with the spread of contagions makes him venture into the realms of mortals to test his latest creations on the battlefield, motivated by the desire to craft the perfect plague, capable of infecting even the gods themselves.
The Foul Distiller, arriving in battle atop a gigantic palanquin pulled by countless Nurgletes, detonating these infected creatures against the enemy. In order to put his countless horrible infections to the test. Despite his swollen and sickly appearance, Ku’gath, father of the plague, has the divine ability to absorb damage
Nurgle’s playstyle en Total War: WARHAMMER III
The armies of Nurgle, as a staunch embodiment of their virulent god, are a very resilient wall of diseased flesh capable of regeneration who enjoys forcing the enemy into melee and exhausting them with their strategy and attacks. poisonous. The more damage these infected warriors take in combat, the greater the combat bonuses they unlock.
In the countryside, Nurgle tries to spread his abominable message whenever the opportunity presents itself. Their characteristics can create and spread various parasites, adversely affecting those who are unfortunate enough to contract them. However, they benefit their own armies that are nearby. They also use cyclic buildings that grow and perish organically, and can summon low-strength units directly into their armies.
Composition of Nurgle’s army
Demons of Nurgle have a putrid appearance that makes them nauseous to the eye. This rotten army leans on a strong frontline infantry such as the Plague Bearers and disgusting (and adorable) swarms of Burgers, while the most mighty heinous warbeasts and demons, such as the Great Filth, Plague Toads, and Beasts of Nurgle, provide a devastating combat body and magical support.
About the Author
I have traveled to worlds you would never believe, finished with enemies that escape all mysticism. I felt my pulse quicken with each battle, and the sigh of who knows he will have to get up. There is always a villain waiting and an adventure around the corner.