F1 22 may be one of the most anticipated releases this year, Codemasters and EA tell us promised a revolution and that is what we hope they will bring us. There is less and less to be able to enjoy the game and taste it with our own hands, but waiting for the graphics modes for our Xbox Series X | S and PlayStation 5 were unveiled.
These graphic modes again let us choose between two versions, the graphics quality or performance prioritization
F1 22: This one offers us in its graphic modes
Before revealing the resolution and the framerate of the F1 22 we will bring a small nuance, this new opus will have Ray Tracing on Xbox Series X and PS5. Although this will only be available in replays or cinematics and we will not be able to enjoy it during the race; although on the other hand, in PC racing yes it will be available
Once the subject of Ray Tracing has been clarified, we move on to the resolutions. It looks like Codemasters worked and brings us some graphics options more than worthy for a driving game. So without further ado, here are all the details of the tweet from idle sloth so that you have them very clear.
Xbox series X
- Performance mode – 1440p and 120fps.
- Graphics mode – 4k and 60 fps.
Xbox series S
- A unique mode that will give us 1080p and 60 fps.
We will see how the driving sensations are and all the improvements that this F1 22 promised to bring us. I look forward to this delivery so I hope you will meet the expectations of the players. Soon we will bring you the analysis so you can get an idea of what we are up against.
(Xbox Dynasty) F1 22: Ray tracing and more confirmed for Xbox Series X|S and PS5
Ray-traced transparent reflections and ray-traced ambient occlusion in replays, cutscenes, and the front-end.
Ray tracing will not occur in-game, but will on PC.https://t.co/M3PS3cVsL9 pic.twitter.com/slnuqUb504
– Idle Sloth💙💛 (@IdleSloth84) June 25, 2022