First impressions of my memories of mine in orbit

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First impressions of my memories of mine in orbit

impressions, launch, memories, MIO: Memories in Orbit, Orbit, pc, xbox series x

Again, we were able to try a game before its launch. The overviews serve both the press and the fans to know where the shots will go and to wait for certain titles. Already shown in the occasional digital event, we are now talking about Mio Memories in orbit. Developed by the study Twelve tenths And edited by Focus Entertainment, we are faced with a metroidvania with a spectacular visual proposal. But we go there with our first impressions after playing a little more than 2 hours. We punctuate that it was played on PC, but that the game should leave this year for PC and all the consoles, Xbox included.

At the level of historyAlthough the playable part does not focus on this, if we know that we will be an Android that explores the ship. It is a huge technological arch full of machines that have lost control. In a world in which you can intudate, Dreams, memories and reality are mixedIt will touch us to know what happened and how to repair the situation, sending back “life” in these now crazy machines.

Memories in orbit: a recognizable gameplay

In the playable, this first snack of Mio Memories in orbit It helped us be clear about what is surely waiting for us when the game is launched. We are faced with Classic structure of a metroidvania. In other words, we will have to go through a 2D card where we can go mainly, at the bottom / high / left / on the right. In these cases, the movement of the protagonist is very important. And I can say that it leaves us more than satisfied. The jump and the approach of the platforms are very well executed and I think it becomes very pleasant which has now been called the “crossing” of a game.

But of course, This trip will not be a walk and the enemies will not miss. Although they are contained, because we will not see much or an accumulation of them in the same part of the scenario, I must say that they will be meetings in which we must be very agile because they will be demanding. In addition, starting with only 3 lives will make a mistake will leave you very penalized.

A demanding fight

Yes to that struggle demanding We add that the storage points are very rare and far from each other, you should try not to fall in combat if you do not want to repeat a fairly large playable section. Also in combat, movement and hit feel agile and reactive. We have seen about 4 Types of enemies of the more than 30 They promise. And we also gave ourselves time to fight against some of the Over 15 bosses with which he will count the game.

Here the difficulty And it is a very demanding fight in which you must be very attentive to the movement of the enemy and memorize the models of attack. But this is one of those cases in which the practice made of the teacher and although you can fail in the initial attempts, because you are trying more success, you will be.

Improved backup points

Come back to what had been commented on to the Control pointsSomething “Farragoso” is made to have a point far from the meeting with the boss, having to move enough between the storage point and the boss in question.
We will also have “intermediaries” points which do not make progress, but which will help us to replace a certain health if we have gathered pearls along the way. For practical purposes, this girl would become the equivalent of souls of dark souls but with a variation. When he died, which was my surprise that this girl was not where I died, but I was absorbed by another entity. This entity, once absorbed enough mother -of -pearl, helps us and shows us the card of the game.

Mio Memories in orbit

Personally, I must say that it is something strange that it is the operation, and I would have thanked a card to be used at discretion. We must take into account that, if there is something that is a pillar in a metroidvania, it is exploration. Do not be able to consult the card (we do not know if you can later) except when you are connected to “the matrix”, it makes you something moved and you have to draw the memory effect to know where you have to continue.

An audiovisual delight

In the first measurements, you get a ability It will make the hook time. Its use will also be very versatile because it will also be used in combat, particularly useful with air enemies. We will have to see how other skills and their use are both in combat and on the platform.

In its audiovisual sectionThe game can be described as superb. His piano music and the beautiful decorated by which we sail, painted as if it were a watercolor, they entered the eyes of the first and very good taste.

Conclusions of first impressions with memories of mines in orbit

Without the intention of extending more in these first impressions of memories of mines in orbit, I must say that it seems that it will be a metrodivania to take into account. If you are one of those who accept the challenge and you like difficult games, in souvenirs of mines in orbit, you are waiting for this difficulty which will force you to give you the best. We will also have to see if they improve the aspects which, in my opinion, need another perspective (such as storage points)

https://www.youtube.com/watch?v=XGI-TKPM1W


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