If we put 16 bits, a metroidvania and dark souls in a blender and mix well, the result will be souldiers. Posted by Dear Villagersthe title is the first project of study RetroForge. Based in Madrid, the team is composed of 6 veterans of the video game world.
We were able to test a preview of the gamewith which, it is not the final version and content and experience may vary in final version.
Graphic style and sound section
souldiersbenefits from a cute 16 bit retro graphic style. Developed with Unity, this style suits you perfectly, 2D sprites are very nice and animations are smooth. Scenes have multiple layers with perfectly adjusted parallax effect and the environments give a very good feeling.
Environments are packed with detailwith boxes to smash, weeds to cut, and even spider eggs to destroy, for our own good.
The soundtrack is completely in line with the style of the titlewith that nice retro touch of the era, immerses you perfectly in the game. It’s one of those soundtracks that know how to get into your head. As for the sounds, they are pretty well done.
The metroidvania part mixed with Dark Souls
Just start you can choose between three character classes, the scout, classic sword and shield, the archer, ideal for ranged attacks, and the conjurer, who will obviously use magic to defend himself.
We have the choice between different difficulty levelsexplorer, soldier and warrior, we can change it at any time but achievements will be disabled in game.
In good metroidvania, in souldiers we have many areas to explore and a map that we have to look at if we don’t want to get lost. The areas are large and differentiated from each other. In each area we will have secrets and areas that obviously we will not be able to access until we acquire a certain skill that allows us to do solike a bomb that overturns the debris that prevents us from passing.
We also have the classic skill treewhere we can spend points to improve our character.
during our adventure we will find statues that we must activate to save the game and heal us, yes, every time we use them, the enemies reappear
Character movement and combat feel goodwe have a block bar if we have a shield that will be spent when blocking, in addition we can parry the enemies if we do it right.
We were able to fight a few bosseswe won’t reveal much, but we will they will ask you to do your part to defeat them. In our case, we were in a dungeon and we met two fejes, a minor and another at the end of the dungeon.
A curious point is that interact with the environment we move left stick up. It’s kinda weird at first but then it’s the most comfortable. Although sometimes you accidentally tap it when hovering over a note for example.
The story of the game
As the name of the game suggests, we are soldiers, the kingdom is at war and our battalion is trapped
This warrior tells us that she appeared to take us to the afterlife since we died. However, the captain of the group disagrees and the valkyrie offers him a way outthrough Terragaya, a mysterious land between life and death.
final opinion
The title is a good metroidvania, the souls style fight suits him very well Yes 16-bit graphics fit like a glove. The gaming experience is good and challenging. E the game does not innovate in any sectioneverything we see, we’ve seen it before, you don’t feel like you’re playing anything new. If you are a fan of the genre then you will love it, It’s a lot of fun, at least as far as we’ve been able to test.
souldiers Its launch is scheduled for May 19 on PC and Nintendo Switch.. Don’t forget to follow us on Zone Xbox for us to tell you more about this and many other titles in the world.
About the Author
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