E3 has left us some real pearls for this year and next, and in the case of the Xbox event, it was a real blow to the table. In fact, they completely broke it. One of the big reasons why users of the brand should be euphoric is the spectacular presentation of Forza Horizon 5. Playground demonstrated why it is one of the most important studios in the Xbox division, and its gameplay left us speechless. The studio is leveraging Xbox Series X / S hardware to deliver some really awesome stuff, using technologies such as photogrammetry
Working on other systems will not be a problem for Forza Horizon 5.
According to the creative director Mike Brown, development for both generations it was not a problem. In fact, speaking to Eurogamer, he compared it to a PC developer with lower specs coupled with more powerful hardware. He also assured that the development team of Playground Games “I feel pretty good with all versions of the game”. Not surprisingly when you consider the veteran and talented studio.
“Having to run the game on Xbox One, Xbox series consoles, PC, it’s not that different. I think having to support Xbox One consoles is exactly the same effort as supporting a lower performing PC. In fact, we felt pretty good in all versions of the game, to be honest ”
Mike Brown
“Since Horizon 3 we’re on PC, which means we’re used to delivering a game over a wide range of system specs.”Brown said. The creative has been talking a lot since the presentation of Forza Horizon 5, and in reality It’s all for good
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I have traveled to worlds you would never believe, finished with enemies that escape all mysticism. I felt my pulse quicken with each battle, and the sigh of who knows he will have to get up. There is always a villain waiting, an adventure around the corner. That’s why I never stopped living, because I keep playing.