Hi there! I am here to welcome you to your First Monument Generation Zero! To celebrate, we have updated the game with a range of new features that we hope you will enjoy.
What Generation Zero?
Soon, a little bit about the game of those joining us for the first time. Set up another 1980s Swedish venue in the Östertörn region, Generation Zero is about observing the atmospheric and mysterious nature while also engaging in the acts of rape of the invaders of a vicious machine. All the while trying to understand where they came from, what their purpose is, and where the local people came from, and at the same time they fired weapons and equipment to retreat.
First Year Renewal
Overall, there are a few purposes with the Annivil update: add new Gameplay features and enjoy all of our players, whether you join us or be with us for a while. We set the basics for a moment, but it's important to mention that these programs, like the others we created, were compiled based on player feedback. Although not every idea from the community is engaging in the game, we try to bring out what we think will help improve everyone's experience while keeping in mind the goals and objectives that we as developers have in the game. With that said, let's capture that information!
Art
An exciting first installment of the game that we love to talk about is the introduction of art as a feature! In this update, we are rolling out the first iteration of the compiler program that lets you add bonus stats to any outfit you have. This means that instead of relying on a costume item that goes down wrong to have a stat stat on it, you can now add a bonus to your favorite pieces of clothing! There are various types of bonuses you can emulate with your costumes, including resistance to character damage or a noise reduction bonus. You will need to collect the right materials, which are available around the world such as in-house, in containers, recycled from existing items in your building, or down from the equipment you find ordered. So, start hunting for these new items to make yourself a threat to Machines!
Difficulty options
Speaking of threats, we know that there are many different players out there who enjoy games in different ways. Some of these techniques have to do with how a game can be challenging. For some players, they like to force themselves to hit big issues while others, like me, prefer to enjoy the story and not worry too much about the challenge of fighting. With this update, we give you the ability to choose that level of difficulty, and decide if you would like to measure the level of difficulty and the number of players in your game. This means that you have many ways to use your experience, whether alone or with friends!
Thank you!
We have come a long way since the launch Generation Zero and we would not be here if it were not for our followers. Your feedback inspires us and motivates us to do better every day. So, thank you for joining us in Östertörn and thank you for a wonderful first year! We hope you will continue to join us by 2020!
Generation Zero® – Islander Island
Avalanche Studios
$ 34.99
Generation Zero – Island Bundle includes a basic game and an Alpine Unrest expansion, allowing you to explore the area of Östertörn and the new island of Himfjäll. Try to uncover the secrets of hostile equipment, find weapons and equipment that you can use to survive, and protect the enemy's sight for as long as possible.
General ZERO
Generation Zero is the first human-space guerilla fighting game set in a disparate 1980's in Sweden, in the region called Östertörn. Residents of this peaceful rural area disappeared overnight, replaced by hostile machinery that seemed intent on killing anyone they came in contact with. You go out into a vast open country, stumbling upon villages, suburbs, military installations and more, as you seek to discover where these machines come from. During your journey, you find many tools to help you when you encounter this new enemy, including distractions and weapons to try your best to defeat. Plus you have a variety of skill trees that allow you to combine your skills to better manage dangerous situations, and costumes to create your greatest 80s fight. If you ever feel like you need a backup, you can always invite 1-3 friends to join you in your efforts.
Gather to come
A month has passed since the events of the big game, and your search has led you to Himfjäll, an island off the eastern coast of Östertörn. What used to be the famous resting-place of its villages, cakes, shops, and slopes, the island is now deserted. At Björntunet's big ski hotel, you will find something special – a small community of survivors who managed to survive despite the chaos outside. Their situation is not very good, but as the enemy stays alert, it makes it difficult to leave the hotel accommodation.
While the situation in Himfjäll gets even better when you are given the addition of new allies, you unfortunately encounter a new style of equipment – the Apocalypse Class. Worse than their counterparts you've stumbled upon in the past, they seem designed to hunt down the remaining, defeating pretty much anyone trying to fight back. Their weapons are a formidable creation, including items such as biochemical machine guns and flame burners. Even the land of Östertörn has become much safer, as the machines have begun to operate there. Hopefully the new machine guns you received during your inspection will be enough to humble yourself.