German Computer Game Prize: Report on the 2024 award ceremony

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German Computer Game Prize: Report on the 2024 award ceremony

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Last Thursday the German Computer Game Prize was once again awarded in Munich and we were able to be there live on site.

For fifteen years now, both young talents and renowned development studios have been honored with the coveted German Computer Game Prize. This mainly includes culturally and educationally valuable games that were predominantly developed or manufactured in Germany.

For this purpose, substantial prize money in the six-figure range is made available annually by the Federal Ministry of Transport and Digital Infrastructure and the game industry association – Association of the German Games Industry.

This year’s edition of the German Computer Game Prize took place in the Eisbach Studios in the east of Munich. The crème de la crème of digital entertainment software arrived there in the evening to give the celebratory ceremony an appreciative setting.

The evening was again hosted by moderator Katrin Bauerfeind and entertainer Uke Bosse, who hosted the event together for the third time. Among the best-known laudators were Dr. Markus Söder (Prime Minister of the Free State of Bavaria), Michael Kellner (Parliamentary State Secretary to the Federal Minister for Economic Affairs and Climate Protection) as well as comedian Marti Fischer and author Liza Grimm.

Awards were given in a total of fifteen categories, including “Studio of the Year”, “Best Mobile Game” and “Best Game Design”. While the intense horror first-person shooter Ad Infinitum won “Best Audio Design”, “Best Story” and “Best Debut” in all three nominated categories (prize money of $140,000), the extensive space shooter Everspace 2 was named “Best German Game” (prize money of $100,000).

The other two nominated games, Atlas Fallen and Fall of Porcupine, also received prize money of $30,000 each. Unsurprisingly, Baldur’s Gate 3 prevailed over the competition as “Best International Game” (undoped).

The “Gaming without Borders” initiative (prize money of $10,000), which primarily promotes barrier-free gaming, values ​​of inclusion and increased media literacy, also received a special honor and was awarded the “Special Jury Prize” for this.

You can find a complete list of all nominees and the respective award winners here. A total of $800,000 in prize money was paid out to the winners.

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