343i just tweaks the game and fixes bugs
Halo fans were disappointed with the delay in Infinite halo, which should have been released with the new consoles in November, but the reactions to the gameplay shown in July caused the team to rethink everything they’ve done so far.
At the moment, the start date of the new Master Chief adventure is unknown, but apparently it could lead to the end of the year. Well, the 343 Industries team revealed in a post from Blog of the franchise that Halo Infinite has already ended.
Quinn DelHoyo announces that they have all of the Halo Infinite launch content ready, playable from start to finish, and that they are polishing and fixing any bugs in the game so that it is perfect before its release. Obviously, we don’t want a game case to be broken by the rush to release it, so we’ll wait until this is one of the better Halo installments.
The team is also working hard on the visuals for the title, which was one of the aspects most criticized by fans, knowing that it was developed with the new SlipSpace engine, which promised to be revolutionary. 343i will surely go out of its way to provide fans with a next-gen experience and an epic story.
On another note, Del Hoyo has confirmed that there will be a public test before launch and that the whole team is shaping this test and the final version of the game. We remember that the multiplayer of Halo Infinite will be free for everyone and more with him a d from Xbox on no need to have Xbox Live Gold to play for free to play for free.