“We brought two different groups together [for the Condor in Microsoft Flight Simulator]”, Neumann tells me. “First, we have a company called iniBuilds, which normally builds our aircraft. They have worked on the A320neo and are building an A330 for Microsoft Flight Simulator 2024. They are top notch, the best of the best in the industry when it comes to manufacturing commercial aircraft [for flight simulators]. And secondly, we worked with Oliver Moser, who I would describe as a highly enthusiastic aviation fanatic. He inundates himself and gets practically every book, newspaper and information he can get his hands on. He is German, so he has it much easier with the [Condor] documentation and is probably one of the world’s leading experts in the field today. He’s responsible for the flight model and the flight deck and everything else, while iniBuilds does the graphics, the animation, the sounds and all that.”
This collaboration paid off, resulting in a highly detailed depiction of the Condor, inside and out. Often, when Microsoft and a partner create a local legend, there isn’t enough information available to create a highly accurate depiction of a cockpit. Cockpits aren’t usually preserved in most museum pieces, nor are there usually sufficiently detailed photos available to be truly sure that everything is 100% historically accurate, but in the case of the Condor, the team had enough information to get everything right.