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While it’s safe to say we’re facing another year full of many highly anticipated games by gamers, we’re still coming to terms with the absurd amount we had in 2023, with even big launches in the middle of summer, a period generally empty of this type of outing.
Last year we had several new developments in the Soulslike subgenre, with incredible gems like Lies of P or the new installment of Lords of the Fallen, a title that continues what happened in the first game released in 2014 for the Xbox One generation. .
Lords of the Fallen is also updated in April
We can undoubtedly say that this title has been another of the great successes that we have had in 2023, managing to reach one million copies sold in less than a month of life,
While we wait for news of new content, we must continue to see how Lords of the Fallen continues to receive new patches with more improvements, fixes and adjustments, as happened in the month of March and now in April we already had two different ones, 1.1.664 Yes 1.1.668The latter being dedicated to maintenance, while the first brought us more bugs fixed, as we can see below.
Multiplayer
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Fixed an issue that could prevent connections between players when using a password in certain circumstances.
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Fixed an issue that caused the Kukajin Statue to respawn for the co-op partner when the host was resting.
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Fixed an issue that could prevent customer input from working properly in stores when selling items too quickly using a controller.
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Fixed an issue that could cause some cutscenes to be inconsistent for co-op partners.
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Fixed an issue that could cause the Co-op Partner character to appear in cutscenes under specific circumstances.
Balance
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Increased the mana cost of Aura of Tenacity from 3 mana per second to 7.5 mana per second.
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Invigorating Aura’s mana cost increased from 5 mana per second to 15 mana per second.
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Barbed Aura’s mana cost increased from 1 mana per second to 3 mana per second.
user interface
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Fixed an issue that caused the Fine Tune UI to remain on screen even when switching to other face customization tabs.
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Fixed an issue that could cause the UI message flow to be interrupted when trying to create a new character with full save slots.
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Replaced the SSD warning item with a smaller item that does not require player confirmation.
pictures
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Fixed an issue that could cause visual effects cast by Rhogar Hounds to display incorrectly.
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Fixed an issue that caused some elements to display incorrectly when using Ultra or Cinematic graphics settings near the Vestige of Blind Agatha.
Elements
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Fixed an issue that allowed players to duplicate pieces of Sanctuary armor with the chest.
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Fixed an issue that prevented the quest item “Pride of the Bucketlords” from displaying correctly in the game world.
bosses
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Fixed an issue that could cause Piety the Blessed Renewal to remain inactive under certain circumstances.
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Fixed an issue that could cause the Silent Saint to focus on a single target when summoning an NPC.
Others
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Fixed a crash that could occur when selecting Continue after exiting the Load Game menu.
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Fixed an issue that could cause the player’s camera to break when hit by the trap in the Ice Cave in Garrison of the Chill Curse.
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Fixed an issue that caused the Gift Shop inventory to reset under certain circumstances.
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Added a new message to indicate when the game is compiling shaders. Additionally, we increased the time it takes to compile shaders on the initial loading screen to avoid issues during gameplay.
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Lords of the Fallen continues to receive frequent support from its development studio and we hope to soon see news of the DLCs that should arrive this year, something for which we will be very attentive.