The problems that arise on Mars 2120 are a tangle of mysteries that only we will be able to solve… with guns and fists.
The technological progress made by humanity is advancing by leaps and bounds. We see in our own flesh how Technology is overcoming limitations that seemed unthinkable just a few years ago. It is not surprising that in 100 years we will witness unthinkable things. One of them is the conquest of other planets, such as Mars. And in this situation, it is located March 2120, where we will have to investigate a colony of scientists whose center of operations is this isolated planet. Did something go wrong?
Deadlier than Ridley
QUByte Interactive are betting heavily on this proposal which drinks a lot of classics metroidvania. It’s not something I invented, but they themselves were inspired by classics like Castlevania: Symphony of the Night or Guacamelee. And of course, I couldn’t miss the Super Metroid event, the clear reference and the game on which to focus all comparisons, good or bad.
On Mars 2120, we will embody the Sergeant Anna on a reconnaissance mission on the red planet. No one shows any signs of life there, so it’s time to descend into the colony and unravel the mysteries that lie deep within the base. We’ve already told you that nothing good will be found, since we’ll immediately face beasts and creatures of all kinds, as well as human enemies who will want to silence us. Fortunately, we will have the weapons to successfully emerge from each situation.
One weapon to tame them all
Even though Anna is good at hand-to-hand combat, she will have to show her full potential in her skill with her pistol. We will start with a basic plan, but As we progress, we will acquire new powers related to the elements of nature. Fire, ice and lightning will help us face our rivals, but they will also give us other abilities that make up this game. metroidvania space.
If you want another metroidvania with elemental powers, don’t miss our review of Tales of Kenzera: Zau
To give a simple example, there will be doors that are only activated by electricity, paths that can only be crossed by freezing the water, or areas that can only be accessed by burning the vines. These are not very high levels of complexity, but backtracking It doesn’t get very heavy.
Pull the thread…
Furthermore, I can assure that The exploration of Mars 2120 is worth more than the fight itself. This is because many enemies are relentless sponges. In addition, our weapons (especially at the beginning of the adventure) are not powerful at all. This also affects the clashes with the final enemies, where we must put all our efforts into action… but It is sometimes difficult to find a concrete way to neutralize the enemy.
Getting back to the topic of exploration, there are some very interesting things going on outside of discovering all the secret rooms in the colony. The plot manages to capture, and With a few words enclosed in small audios, they will immerse you in a dance of mysteries that you will want to solve.
The side effect of weightlessness
Coming back to the (detestable) comparisons, one can’t help but compare Anna Charlotte to Samus Aran. I won’t go into it anymore traditions and the context, which of course, due to logic and experience, falls to the protagonist of Metroid. But because of the control we have with the controller. Anna feels a little hard, and in this type of game, with such great representatives of yesterday and today, it is something that must be penalized. dash It’s not very efficient, the double jumps seem forced, rolling on the ground is an action that is not entirely natural… It’s not that Mars 2120 is an unplayable product, far from it. But at certain times, like some chases, I miss more precise control.
Visually, it’s not at a brilliant level either. Of course, it defends itself very well and It shows us several biomes that make our exploration a very varied and fresh experience. Special mention to those moments when the camera turns around and shows us another different shot. And also, equally special mention to the final bosses
March 2120 Conclusion
lovers of metroidvania You can now prepare your ship and take off to our neighboring planet thanks to Mars 2120. Of course, do not expect a smooth journey, because the Martian colony will be full of enemies of different types and sizes waiting for our arrival. Fortunately, we will have a versatile pistol to make our way through the corridors of the facilities. In addition, apart from shooting, it will also help us to make our way through blocked areas thanks to the different types of shots that we will collect.
It is an entertaining title, with the ability to make us addicted thanks to the exploration of its phases and the search for the mysteries that await us in the subsoil of Mars. It is a pity that in terms of combats and animations it is a little short, with movements or situations where our protagonist lacks a little more versatility. We are happy that the title arrives dubbed in our language, although I do not know the best dubbing that we will hear in a video game. QUByte Interactive is increasingly firm and firm with its releases, and although it is true that its game still needs several things to be polished, the developer’s progress is commendable and it personally invites me to pay attention to its future work.
March 2120
19.99$
Benefits
- Good setting and mysteries to solve
- Exploration becomes enjoyable and interesting
- The presence of final enemies is always appreciated…
Disadvantages
- …even if it is sometimes difficult to find its weak points
- Anna’s animations are a bit crude
- Enemies are good bullet sponges
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