Metal Hellsinger gunshots go off to the beat of every song
Music is important in most video games, but there are others where its appearance is essential. In Infernal singer of metal It’s not just that the musical pieces correspond to the infernal theme of the title, but that it goes further. A a synergy where our behaviors, movements and shots match the heavy bass rhythm of each song. A difficult pace to grasp at first, but with patience and tenacity, we will be able to fly through each scenario by destroying the demons that get in our way. Ready to cross the eight hells?
locked up in hell
The Outsiders and Funcom They are the ones who are in charge of bringing this to us So original rhythmic FPS. Although hell always had as a soundtrack the death metal, trash metal and the whole range of metal which may come to mind, now makes more sense than ever. We will control The Stranger, a half-human, half-demon creature who seeks to regain his voice and his own freedom. To do this, you will have to deal with The Inquisitor, Queen of the Underworld who will not hesitate to send all his hosts to stop our progress and our objectives. Fortunately, we will be alone in this odyssey, since we will have a skull with great power, our sword… and lead, lots of lead.
Those who come from the last deliveries of Doom may find Metal Hellsinger quite familiar. Not because of the “satanic” context that the two titles share, but because of the choreography that must be drawn to defeat all the enemies. Yes friends, in hell you dance,
Your weapon, your staff
The choice of weapon will also be important. We will always have available sword for close range attacks and skull for other attacks, although we can equip ourselves with another main weapon and a fourth that we will find on each screen. Although the skull does not do much damage, it will allow us to fill our combo bar, essential to gain attack power. Moreover, it will also work for weaken the enemies, and when they flash we can execute them to fill our lives. We will have the typical list of typical weapons from hell. Pistols, shotguns, crossbows…all with their own “tempo” which we must master to recharge our special ability, with which we will execute a devastating blow.
perfect rhythm
I think it goes without saying what to wear rhythm is essential in Metal Hellsinger. Not only to recharge that special attack I mentioned earlier, but to be able to do more damage. As we hit the demons, our hit multiplier increases, making us stronger and more aggressive. And I assure you that between hitting enemies with a multiplier of x2 to doing it with a multiplier of x16 it shows a lot, especially when hordes and hordes of phlegmatic on our trail.
There is a very well thought out feature with the question of the multiplier. The lower it is, the more “empty” song we will hear. And as we increase the multiple, the rest of the elements will be incorporated into the melody, such as guitars, keyboards, basses, until reaching the culminating point which is the voice. Not only does this look good as a concept, but it will also give us an important aural clue to know our La Extraña power status without having to look at the multiplier itself.
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Apart from these eight hells that we will visit, each phase will feature three challenges, referred to here as sigils.
Let your voice in every challenge
In the playable aspect, I got scared when I grabbed my console’s controller. At the start of the summer, I was able to play a demo on PC, and thought it was a joy to move La Extraña around with keyboard and mouse. Rarely have I felt the need to use a mouse to aim so much, as Metal Hellsinger seeks a dynamism and agility that few other shooters seek. Even Doom doesn’t require such a high pace. And while I have to say that my response with the controller was satisfactory, it wasn’t as good as when I was playing on PC. I think the rhythm goes better with clicks that pulling a trigger, though like everything in this life, is a matter of adapting to the way you play.
However, if you find that you are not grasping the rhythm correctly, you will always have the option to calibrate the compass in the game options. In some TVs there is always a little delay that usually does not affect the action, but this time it is essential. In addition, In the case of the Xbox Series X, you can choose between performance mode and graphics mode.
let the show begin
So music, the great protagonist of Metal Hellsinger. Although each phase has only one song (well… two if you count the fight against the final boss of the round), it never ends up being repetitive thanks to these variations of instruments according to our multiplier. Somehow there comes a time when you stay with the rhythm of the piece of music, and I assure you that even if you are not a big fan of thrash metal, deah metal and derivatives, you will be impregnated with his refrains and his guttural voices.
The cast that plays in the BSO is wonderful. From artists like Randy Blythe of Lamb of God, Alissa White-Gluz of Arch Enemy to timeless idols like Serj Tankian of System of a Down. Each with their own style, adding a very rewarding variety to the collection of pieces that make up Metall Hellsinger. Yes, I moved my head while playing to the beat. I think it’s part of the mechanics of the game, or so it seemed to me…
While we’ve seen plenty of games where the music section is important to the future of adventure, few reach the heights we envision in Metal Hellsinger. The latest work from The Outsiders and Funcom invites us to wave our hair in the wind to the powerful rhythm of their songs as we hunt demons and creatures from the underworld. Following the rhythm will be essential, and although at the beginning it can be a bit complicated (especially with a controller), little by little we will obtain the “tempo” of each weapon, to transform each skirmish into a real concert of bullets and heavy metal. A very rewarding experience that features renowned artists and which you can enjoy from its launch if you are an Xbox Game Pass member.
Infernal singer of metal
39.99$
Advantages
- Quality, varied and lively music
- Difficult and frenetic
- Different ways to approach each phase depending on the weapons selected
The inconvenients
- Control the goal with the subtract points command
- Some combat renas are somewhat repetitive
- Despite ball choreography, shots and executions lack strength
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