We still can’t believe it, but Microsoft has made the impossible possible. The saga Flight simulator has flown the world to millions of users throughout its history. A franchise which, although having gone through different systems, especially in its early days, would eventually establish itself in PCs as we know them today. But Xbox’s leap in recent years has served to change history. Now, Microsoft Flight Simulator It comes with the best version ever, of Asobo, also for console gamers.
The new generation of Xbox has once again been vindicated, and this time around, there are no “buts” that are worth the effort. The Asobo simulator is a graphic and technical colossus, a video game which, a priori, was only accessible to the most powerful computers Currently. However, with the power of the X and S series, they have proven to not only be able to move the most complex and demanding game around, but they do so without noticeable issues. Today we are going to go over the milestone it represents, how Asobo got here and how it works. Flight simulator in all its versions, we take off!
The origin of Flight Simulator
Asobo and your recent Microsoft Flight Simulator They are just the latest wonder in a saga that has accumulated a good handful of releases over the years and years of innovation. And that’s one of the keys to the franchise. Many do not know it, but this saga, which many try to qualify negatively as a “simulator”, carries more than 30 years of giving joy in the world of video games
It’s been a long time since its first release. In 1982, Microsoft Flight Simulator 1.00 first came to IBM computers, the result of an agreement between Microsoft and Bruce Artwick. Artwick, who already had experience developing simulators with subLOGIC, wanted to create the definitive title at the time, and Microsoft would use it in its crusade against Apple. However, Steve Jobs’ company already benefited from this version of Flight simulator released in 1979 for Apple II. But the inclusion of “Microsoft” in the title of the game would be a vital point for the future.
Next, the saga went through different developers until reaching Asobo. From subLOGIC, through Microsoft itself, Aces and The Coalition, launching on various systems. The now unknown Tandy TRS-80, the Commodore 64 or the Atari 800 are just a few examples of how far the first deliveries would go.
With the inclusion of technology for the use of 3D, version 3.1 of Microsoft Flight Simulator would reach the greatest tipping point since its creation. From 1989, the quality of the new versions will be appreciably higher. And so we come to the last Microsoft Flight Simulator, thrown first in 2020 for PC and now on Xbox consoles. The title that precedes it is 2014, Flight Simulator X: Steam Edition. Many years ago, the saga fell in love with millions of gamers eager to rule the skies, as well as actual pilots. Users who continue to marvel at the tremendous advances of an iconic brand, which has never ceased to seek perfection throughout its history.
A path to success for Asobo Studio
As we have seen previously, the wake of the saga Flight simulator it is lengthened in time. Various developers have been responsible for bringing its different versions to life until the present time. Asobo is the last studio that has had the privilege of working on one of the most important simulators in the history of video games. But the French studio, founded in 2002 and headquartered in Bordeaux, was not going to start its journey with major developments, which does not mean that the team did not seek innovation from its birth.
In 2002, Asobo began his career in video games with a Very firm which would only be released on Playstation 2. A home development brand that would have the collaboration of Ignition Entertainment. This work was the beginning of a path full of triumphs, beginning with a major contract with Pixar. This video game by Ratatouille sold a significant number of copies, preceding WALL-E, AT THE TOP and the subsequent launch of FUEL with Codemasters. But after the game was released Toy story 3 in 2010 with Disney, Microsoft would make an appearance in 2012. Those of Redmond bet on Asobo to exploit the virtues of the Kinect, being Kinect Rush: a Disney-Pixar adventure his new project, with Disney again as a collaborative enterprise.
But besides being one of the big promoters of Kinect, they didn’t settle for it and entered the Hololens in 2016. A sample of the tireless growth research of the French study, which would now be more closely linked than ever to Microsoft. In recent years, A Plague Tale Innocence that was one of the big surprises by Asobo, a high-quality solo title under the auspices of Focus Home Interactive. And that’s when we come to 2020, with the launch of the spectacular Microsoft Flight Simulator on PC and its recent arrival on Xbox Series. But be careful, because They already have in sight the continuation of A story of plague
An adaptation to match any current PC
The latest installment of Microsoft Flight Simulator is a real milestone, marking a before and after in video games. After years and years of PC releases, the legendary simulator has made the leap to desktop consoles. A few years ago, it was unthinkable that the Game Pass existed, let alone these titles reaching this platform at no additional cost. Corn Thanks to the hard work of Phil Spencer and his entire team, Xbox is better than ever, and his equipment reaffirms it. What these machines are capable of is simply amazing.
In the video that you can see below, the work of The bit analyst, you will quickly see the potential of the new Xbox Series. No mistake, the two consoles are able to move Microsoft Flight Simulator with amazing ease. The small S series proved to be a product to live up to of any modern midrange PC. In the demonstration that we leave you here, different parameters can be checked.
With 30 fps on both consoles, the differences are almost negligible. The X series, with its raw power, is able to generate scenarios in even greater detail, with a greater draw distance. But the best comes compared to a PC real. The lighting effects, the level of detail of the scenes, the fluidity of the images surprise by the similarity between them. When it comes to textures, there is more of the same. The interiors of the planes appear virtually identical in all three versions, with similar resolutions.
The biggest difference is in the loading times. It’s not too big, but On the S series due to the “lower load” graphics, it has a slightly less durable loading screen. Nothing really remarkable. Ultimately, Microsoft Flight Simulator This is the biggest achievement for Asobo and the Xbox division in its history. The new generation is definitely launched at Microsoft, and with these images, we cannot imagine what the future will be Halo Initiate, Forza Horizon 5 O Starfield, to only cite a few. What we can assure you is that we will tell you all about them in the Xbox area.